Monsters: Which Fire can be drawn from – 28 shown
Special monsters are particularly powerful or otherwise noteworthy; bosses are only encountered in special plot encounters; super bosses are optional special battles of extreme difficulty; the final bosses must be defeated to complete the game
Name
The amount of experience yielded by defeating this monster, expressed as a base amount plus a modifier based on the monster's relative level; experience is split evenly among all surviving party members, and a separate split of the total is made for all equipped Guardian Forces; if the party runs from a battle, they still earn experience proportional to how much damage they dealt to the enemies; the character who registers the final blow on an enemy receives a bonus to experience
Exp
The amount of ability points yielded by defeating this monster; ability points beyond those needed to learn a GF's next ability are not carried over
AP
Whether this monster is flying and/or undead; flying monsters are immune to earth damage; undead monsters are damaged by curing spells and healed by drain effects (the caster is harmed instead)
Type
The range of levels which this monster may appear at; the monster's level is determined by the average level of the members of your party, within this range
Level
The range of hit points which this monster may have; the exact number is based on the monster's level
HP
The range of strength which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's strength is significantly above average, while numbers shown in red are significantly below average
Str
The range of vitality which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's vitality is significantly above average, while numbers shown in red are significantly below average
Vit
The range of magic which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's magic is significantly above average, while numbers shown in red are significantly below average
Mag
The range of spirit which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's spirit is significantly above average, while numbers shown in red are significantly below average
Spr
The range of speed which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's speed is significantly above average, while numbers shown in red are significantly below average
Spd
The range of evade which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's evade is significantly above average, while numbers shown in red are significantly below average
Eva
The elements that this monster takes extra damage from
Elemental Weakness
The spells or Guardian Forces that can be drawn from this monster at any level less than 20; note that certain monsters use a level range less than 30 or 35 rather than 20
Draw (LV 1–19)
The spells or Guardian Forces that can be drawn from this monster at any level between 20 and 29 (inclusive); for monsters with a non-standard level range, this may instead consist of levels 30–39 or 35–44
Draw (LV 20–29)
The spells or Guardian Forces that can be drawn from this monster at any level greater than 29; for monsters with a non-standard level range, this may instead be any level greater than 39 or 44
Draw (LV 30+)
Adel - - - 1–46 6,000–51,000 46131 32–110 59148 42–136 3556 02% - Fire, Thunder, Blizzard Fira, Thundara, Blizzara Firaga, Thundaga, Blizzaga
Anacondaur 60+10 4 - 1–100 842–24,800 18–138 10–60 2–122 2–84 10–20 0–6% Ice Fire, Cure Fira, Cura Firaga, Curaga, Bio
Biggs - 4 - 1–10 467–705 6–18 31–37 8–17 45–49 6–7 2–3% - Fire, Thunder, Blizzard, Esuna - -
Bite Bug 15+5 1 Flying 1–100 114–2,510 272 46 153 218 4–9 2–9% Ice, Wind Fire, Scan Fira, Scan Fira, Scan
Bomb 30+5 1 Flying 1–100 288–5,080 2–91 2–57 1–132 4–105 2–15 0–5% Ice, Wind Fire Fire, Fira Fire, Fira, Firaga, Meltdown
Buel 5+1 1 Flying 1–100 43–1,840 143 17 3–227 200212 10–17 04% Wind, Holy Fire, Thunder, Blizzard Fira, Thundara, Blizzara Firaga, Thundaga, Blizzaga
Elite Soldier 30+5 2 - 1–100 148–4,940 3–127 36–48 6–123 38–41 6–14 2–10% Poison Fire, Thunder, Blizzard, Scan Fira, Thundara, Blizzara, Scan Firaga, Thundaga, Blizzaga, Dispel
Esthar Soldier 20+3 1 - 1–100 98–4,890 3–93 28 1–75 517 5–22 0–13% Poison Fire, Thunder, Blizzard, Cure Fira, Thundara, Blizzara, Cura Firaga, Thundaga, Blizzaga, Curaga
Esthar Soldier 30+3 1 - 1–100 163–7,950 8–140 44–47 6–131 31–85 6–46 0–6% Thunder Fire, Thunder, Blizzard Fira, Thundara, Blizzara Firaga, Thundaga, Blizzaga
G-Soldier 20+3 1 - 1–100 45–3,040 373 113 1–75 214 4–11 0–8% Poison Fire, Thunder, Blizzard, Cure Fira, Thundara, Blizzara, Cura Firaga, Thundaga, Blizzaga, Curaga
Grendel 80+15 6 - 1–100 2,131–30,000 22226 51–127 52238 121192 10–20 2–9% Earth, Wind, Holy Fire, Blizzard, Double Fira, Blizzara, Double Firaga, Blizzaga, Double
Hexadragon 240+30 8 - 1–100 10,052–40,000 52243 71127 47238 51–120 10–18 0–5% Water Fire, Shell, Protect Fira, Shell, Protect Firaga, Dispel, Shell, Protect
Ifrit - 20 - 6 1,068 37 44 9 183 3 0% Ice Fire, Cure, Scan - -
Jelleye 30+5 1 Flying 1–100 510–6,500 5–56 6–39 21208 80–130 10–16 0–5% Wind, Holy Fire, Thunder, Blizzard Fira, Thundara, Blizzara Firaga, Thundaga, Blizzaga
Mobile Type 8 - 40 Flying 1–41 30,400–46,400 2396 10–12 64133 10 5057 01% Thunder Fire, Thunder, Blizzard, Flare Fira, Thundara, Blizzara, Flare Firaga, Thundaga, Blizzaga, Flare
PuPu - - - 1–100 10 373 2–56 2–13 2–56 2645 0–5% - Fire, Thunder, Cure Fira, Thundara, Cura Firaga, Thundaga, Curaga
Raldo - 3 - 1–100 111–6,700 272 32–268 2–212 57–248 3047 03% - Fire, Thunder, Protect Fira, Thundara, Protect Firaga, Thundaga, Protect
Right Probe - - Flying 1–41 5,100–9,100 12–64 255 9–102 255 5057 1522% - Fire, Thunder, Blizzard Fira, Thundara, Blizzara Firaga, Thundaga, Blizzaga
Seifer - - - 1–20 176–1,150 18–28 82114 14–57 121139 5–10 2–4% Poison Fire, Cure, Life Fira, Cura, Life -
Seifer - 20 - 1–31 1,300–10,300 3185 14–74 2790 136165 3158 2–4% Poison Fire, Thunder, Dispel, Life Fira, Thundara, Dispel, Life Firaga, Thundaga, Dispel, Life
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Items of Interest: Fire draw points – 2 shown
What this point of interest is
Found
The part of the world where this point of interest is located
Location
The specific area within this location where this point of interest is located
Area
Details on where this point of interest specifically can be found
Details
Fire draw point Fire Cavern - Right path from intersection
Fire draw point Timber Region Yaulny Canyon Rail bridge near East Academy station
Refine Formulas: Yielding Fire – 3 shown
The sequence of menu abilities that must be used to complete this refine formula; each step in a sequence uses all of the results from the previous step
Abilities
The number of this item, spell, or card that is consumed by this formula
×
The item, spell, or card that is consumed by this formula
Source
The number of this item or spell that is created by this formula
×
The item or spell that is created by this formula
Yield
F Mag-RF M-Stone Piece Fire
Card Mod, F Mag-RF Funguar Card Fire
Card Mod, F Mag-RF Bite Bug Card Fire
Refine Formulas: Consuming Fire – 2 shown
The sequence of menu abilities that must be used to complete this refine formula; each step in a sequence uses all of the results from the previous step
Abilities
The number of this item, spell, or card that is consumed by this formula
×
The item, spell, or card that is consumed by this formula
Source
The number of this item or spell that is created by this formula
×
The item or spell that is created by this formula
Yield
Mid Mag-RF Fire Fira
Mid Mag-RF, High Mag-RF 25× Fire Firaga