Items – 105 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Stardust Uses “Comet2” on all opponents 4× 1,120 Magic Random enemies - - Deals 1,120 base damage per hit - 1 gil No
Dragon Scales Water damage on all opponents 3,680 Magic All enemies Water - Deals 3,680 base damage - 1 gil No
8-inch Cannon Explosive damage against one opponent 3,200 Physical One enemy Shoot - Deals 3,200 base damage - 1 gil No
Earth Mallet Uses “Quake3” on all opponents 2,560 Magic All enemies Earth - Deals 2,560 base damage - 1 gil No
Dragon Fang Lightning damage against all opponents 2,400 Magic All enemies Lightning - Deals 2,400 base damage - 1 gil No
M-Tentacles Uses “Bio3” on all opponents 2,400 Magic All enemies Poison Add: Poison (47%) Deals 2,400 base damage - 1 gil No
Ice Crystal Uses “Ice3” on all opponents 2,080 Magic All enemies Ice - Deals 2,080 base damage - 1 gil No
S-mine Explosive damage on one opponent 1,600 Physical One enemy Shoot - Deals 1,600 base damage 1,000 gil 500 gil No
Right Arm Explosive damage against all opponents 1,600 Physical All enemies Shoot - Deals 1,600 base damage - 1 gil No
Swift Bolt Uses “Bolt3” on all opponents 1,200 Magic All enemies Lightning - Deals 1,200 base damage 800 gil 400 gil No
Antarctic Wind Uses “Ice2” on all opponents 1,200 Magic All enemies Ice - Deals 1,200 base damage - 1 gil No
Fire Veil Uses “Fire3” on all opponents 1,200 Magic All enemies Fire - Deals 1,200 base damage 800 gil 400 gil No
Bird Wing Uses whirlwind on all opponents 1,040 Magic All enemies Wind - Deals 1,040 base damage - 1 gil No
Fire Fang Uses “Fire2” on all opponents 960 Magic All enemies Fire - Deals 960 base damage - 1 gil No
Earth Drum Uses “Quake2” on all opponents 640 Magic All enemies Earth - Deals 640 base damage - 1 gil No
Bolt Plume Uses “Bolt2” on all opponents 416 Magic All enemies Lightning - Deals 416 base damage - 1 gil No
Shrapnel Explosive damage against all opponents 416 Physical All enemies Shoot - Deals 416 base damage - 1 gil No
Hi-Potion Restores HP by 500 500 Magic One ally Restorative - Restores 500 HP 300 gil 150 gil Yes
Molotov Fire damage on one opponent 400 Physical One enemy Fire - Deals 400 base damage 400 gil 200 gil No
Vampire Fang Drains HP out of one opponent 192 Magic One enemy - - Deals 192 base damage - 1 gil No
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