Lunatic High |
1–2 |
Use level 1–1 limit break 8 times |
Casts [Haste] and raises “Defense %” for all allies |
- |
Always Hits |
All allies |
Magic |
- |
Add: Haste |
Raises Defense by 50% (bugged, only affects caster) |
Cosmo Memory |
4–1 |
Unlock all other limit breaks, use Cosmo Memory |
Attacks all opponents |
781.2%×P |
Always Hits |
All enemies |
Physical |
- |
- |
- |
Sled Fang |
1–1 |
- |
Attacks one opponent |
300%×P |
Always Hits |
One enemy |
Physical |
- |
- |
- |
Blood Fang |
2–1 |
Defeat 72 monsters |
Attacks and drains the HP/MP from one opponent |
125%×P |
Always Hits |
One enemy |
Physical |
- |
- |
Drains HP and MP |
Stardust Ray |
2–2 |
Use level 2–1 limit break 7 times |
Attacks all opponents |
10× 62.5%×P |
Always Hits |
Random enemies |
Physical |
- |
- |
- |
Earth Rave |
3–2 |
Use level 3–1 limit break 6 times |
Attacks all opponents |
5× 187.5%×P |
Always Hits |
Random enemies |
Physical |
- |
- |
- |
Howling Moon |
3–1 |
Defeat 144 monsters |
Begins fighting wildly |
- |
Always Hits |
Self |
Magic |
- |
Add: Haste, Berserk |
Raises Strength by 60% |