Spells: Learned Automatically by Terra – 16 shown
Hidden esper spells can first be taught by hidden espers in the World of Balance; World of Ruin spells are taught by espers obtained via World of Ruin quests; advanced spells are taught by espers obtained from difficult quests; ultimate spells are taught by the most well-hidden and powerful espers
Name
The level this character learns this spell at automatically if they have not already learned it
LV
Type MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
(Healing)Cure 1 Healing 5 Recovers HP One/All Allies 10 - Reflect, Runic - - -
(Attack)Fire 3 Attack 4 Fire-elemental attack One/All Foes 21 150 Reflect, Runic Fire - -
(Healing)Antdot 6 Healing 3 Cures poisoning One Ally - - Runic - Poison, Seizure -
(Attack)Drain 12 Attack 15 Drains HP from an enemy One Foe 38 120 Runic - - -
(Healing)Life 18 Healing 30 Recovers life One Ally 1/8 HP - Reflect, Runic - Wound -
(Attack)Fire 2 22 Attack 20 Fire-elemental attack One/All Foes 60 150 Reflect, Runic Fire - -
(Effect)Warp 26 Effect 20 Escape from dungeons/battles All Allies - 100% - - - -
(Healing)Cure 2 33 Healing 25 Recovers HP One/All Allies 28 - Reflect, Runic - - -
(Effect)Dispel 37 Effect 25 Maintains poor status One Foe - 100% Runic - Berserk, Slow, Stop, Clear, Float, Image, Regen, Haste, Shell, Safe, Reflect, Life 3 -
(Attack)Fire 3 43 Attack 51 Fire-elemental attack One/All Foes 121 150 Reflect, Runic Fire - -
(Healing)Life 2 49 Healing 60 Recovers life and HP/MP One Ally 100% HP - Reflect, Runic - Wound -
(Attack)Pearl 57 Attack 40 Pearl-elemental attack One Foe 108 150 Reflect, Runic Pearl - -
(Attack)Break 68 Attack 25 Turns an enemy to stone One Foe - 120 Reflect, Runic, Wound, Stamina - Petrify -
(Attack)Quartr 75 Attack 48 Cuts an enemy's HP by 3/4 All Foes 3/4 HP 100 Runic, Wound, Stamina - - -
(Attack)Merton 86 Attack 85 Unfocused piercing fire attack All Allies and Foes 138 100% - Fire, Wind - -
(Attack)Ultima 99 Attack 80 Damages multiple enemies All Foes 150 100% Runic - - -