Colosseum: Sequence for Crystal Orb – 4 shown
This sequence shows every item that can be bet to win this item, and every item that can be won by betting this item; the color of the row indicates how many steps removed the sequence is from the base item
Bet
Win Opponent HP LV
In the colosseum, monsters choose their actions from the same list as the one used when you Control that monster; special attacks are named attacks unique to that monster
Commands
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Muscle Belt Crystal Orb Allosaurus 3,000 38 Battle, PoisonClaw (Poison), Doom 262 117% 160% 0
Crystal Orb Gold Hairpin Borras 4,771 35 Battle, Uppercut (Battle ×5), Uppercut (Battle ×5), Uppercut (Battle ×5) 338 82% 86% 10
Gold Hairpin Dragon Horn Evil Oscar 7,000 56 Battle, Poison, Sneeze, Sour Mouth 635 109% 117% 0
Dragon Horn Gold Hairpin Rhyos 7,191 36 Battle, Flare Star, Surge, Aero 517 82% 74% 0