Spells – 54 shown
Hidden esper spells can first be taught by hidden espers in the World of Balance; World of Ruin spells are taught by espers obtained via World of Ruin quests; advanced spells are taught by espers obtained from difficult quests; ultimate spells are taught by the most well-hidden and powerful espers
Name
Type MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes Taught By
(Effect)Bserk Effect 16 Casts Berserk on target One Ally - 150 Reflect, Runic - Berserk - Phantom ×3
(Attack)X-Zone Attack 53 Sends an enemy into the X-Zone All Foes - 85 Runic, Wound, Stamina - - - Fenrir ×5, Cursed Ring ×5
(Effect)Rflect Effect 22 Casts a magic barrier on target One Ally - 100% Reflect, Runic - Reflect - Carbunkl ×5
(Effect)Imp Effect 10 Changes to/from "Imp" One Foe - 100 Reflect, Runic - Imp - Stray ×5, TortoiseShld ×1, Titanium ×1, Imp's Armor ×1
(Effect)Shell Effect 15 Raises magic degense One Ally - 100% Reflect, Runic - Shell - Alexandr ×10, ZoneSeek ×5, Carbunkl ×2, Unicorn ×1, Force Shld ×5
(Effect)Slow 2 Effect 26 Slows multiple enemies One/All Foes - 150 Reflect, Runic - Slow - Palidor ×2
(Effect)Warp Effect 20 Escape from dungeons/battles All Allies - 100% - - - - Fenrir ×10, Carbunkl ×2
(Effect)Quick Effect 99 Allows double commands Self - 100% - - - - Raiden ×1
(Effect)Dispel Effect 25 Maintains poor status One Foe - 100% Runic - Berserk, Slow, Stop, Clear, Float, Image, Regen, Haste, Shell, Safe, Reflect, Life 3 - Alexandr ×10, Unicorn ×2
(Effect)Haste2 Effect 38 Speeds up entire party One/All Allies - 100% Reflect, Runic - Haste - Palidor ×2
(Effect)Float Effect 28 Makes target float One/All Allies - 100% Runic - Float - Palidor ×5, Stray ×2
(Effect)Stop Effect 10 Stops an enemy One Foe - 100 Reflect, Runic - Stop - Golem ×5, Fenrir ×3
(Effect)Haste Effect 10 Raises battle speed One Ally - 100% Reflect, Runic - Haste - Palidor ×20, Carbunkl ×3
(Effect)Muddle Effect 8 Confuses target One Foe - 94 Reflect, Runic - Muddled - Stray ×7
(Effect)Sleep Effect 5 Puts target to sleep One Foe - 111 Reflect, Runic - Psyche - Siren ×10
(Effect)Safe Effect 12 Raises defense One Ally - 100% Reflect, Runic - Safe - Alexandr ×10, Golem ×5, Carbunkl ×2, Unicorn ×1
(Effect)Mute Effect 8 Silences target One Foe - 100 Reflect, Runic - Mute - Siren ×8
(Effect)Slow Effect 5 Slows battle speed One Foe - 120 Reflect, Runic - Slow - Palidor ×20, Siren ×7
(Effect)Scan Effect 3 Display's an enemy's HP/weak point One Foe - 222 Reflect, Runic - - - Kirin ×5
(Attack)Doom Attack 35 Dispatches an enemy One Foe - 95 Reflect, Runic, Wound, Stamina - Wound - Shoat ×2
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