Spells – 54 shown
Hidden esper spells can first be taught by hidden espers in the World of Balance; World of Ruin spells are taught by espers obtained via World of Ruin quests; advanced spells are taught by espers obtained from difficult quests; ultimate spells are taught by the most well-hidden and powerful espers
Name
Type MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes Taught By
(Effect)Bserk Effect 16 Casts Berserk on target One Ally - 150 Reflect, Runic - Berserk - Phantom ×3
(Effect)Dispel Effect 25 Maintains poor status One Foe - 100% Runic - Berserk, Slow, Stop, Clear, Float, Image, Regen, Haste, Shell, Safe, Reflect, Life 3 - Alexandr ×10, Unicorn ×2
(Effect)Vanish Effect 18 Renders target invisible One Ally - 100% Runic - Clear - Phantom ×3
(Healing)Remedy Healing 15 Cures status ailments except for "Zonbie" and "Imp" One Ally - - Runic - Dark, Poison, Petrify, Mute, Muddled, Seizure, Psyche, Slow, Stop - Starlet ×20, Alexandr ×15, Sraphim ×4, Unicorn ×3
(Effect)Float Effect 28 Makes target float One/All Allies - 100% Runic - Float - Palidor ×5, Stray ×2
(Effect)Haste Effect 10 Raises battle speed One Ally - 100% Reflect, Runic - Haste - Palidor ×20, Carbunkl ×3
(Effect)Haste2 Effect 38 Speeds up entire party One/All Allies - 100% Reflect, Runic - Haste - Palidor ×2
(Effect)Imp Effect 10 Changes to/from "Imp" One Foe - 100 Reflect, Runic - Imp - Stray ×5, TortoiseShld ×1, Titanium ×1, Imp's Armor ×1
(Healing)Life 3 Healing 50 Protects from wound One Ally - - Runic - Life 3 - Phoenix ×1
(Effect)Muddle Effect 8 Confuses target One Foe - 94 Reflect, Runic - Muddled - Stray ×7
(Effect)Mute Effect 8 Silences target One Foe - 100 Reflect, Runic - Mute - Siren ×8
(Attack)Break Attack 25 Turns an enemy to stone One Foe - 120 Reflect, Runic, Wound, Stamina - Petrify - Shoat ×5
(Attack)Poison Attack 3 Poisons an enemy One Foe 25 100 Reflect, Runic Poison Poison - Ramuh ×5
(Attack)Bio Attack 26 Poison-elemental attack One/All Foes 53 120 Reflect, Runic Poison Poison - Shoat ×8
(Healing)Antdot Healing 3 Cures poisoning One Ally - - Runic - Poison, Seizure - Kirin ×4
(Effect)Sleep Effect 5 Puts target to sleep One Foe - 111 Reflect, Runic - Psyche - Siren ×10
(Effect)Rflect Effect 22 Casts a magic barrier on target One Ally - 100% Reflect, Runic - Reflect - Carbunkl ×5
(Healing)Regen Healing 10 Gradually recovers HP One Ally - - Reflect, Runic - Regen - Starlet ×20, Sraphim ×10, Kirin ×3
(Effect)Safe Effect 12 Raises defense One Ally - 100% Reflect, Runic - Safe - Alexandr ×10, Golem ×5, Carbunkl ×2, Unicorn ×1
(Effect)Shell Effect 15 Raises magic degense One Ally - 100% Reflect, Runic - Shell - Alexandr ×10, ZoneSeek ×5, Carbunkl ×2, Unicorn ×1, Force Shld ×5
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