Rages – 252 shown
World of Ruin rages cannot be learned in the World of Balance; unique monster rages are learned from monsters found as set encounters or treasure guardians (but not in random battles); legendary dragon rages are based on unique monsters that are found in the World of Ruin
Name
While using a rage ability, the monster's elemental properties become active; any conflicts with elemental properties of armor or relics are resolved in favor of better elemental defense
Elements
While using a rage ability, the monster's status effects and immunities are applied
Statuses
Other special properties inherited from this monster
Special
Each turn there is a 50% chance of a normal attack and a 50% chance of the attack listed here; special attacks are handled like modified normal attacks
Ability
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The effect of this special attack or base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores Defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr/Effect
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Ability Elements
The status effects inflicted or removed by this ability
Ability Statuses
Notes
Borras Weak pt: Poison Prevent: Wound, Condemned, Mute Human Revenge One Foe - 100% - - - -
Hemophyte - Prevent: Imp, Petrify, Wound, Condemned, Near Fatal Human Shock Wave One Foe 25 120 - - - -
Sp Forces Weak pt: Poison Safe
Prevent: Dark, Zombie, Poison, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image
Human Safe One Ally - 100% Reflect, Runic - Safe -
GreaseMonk Weak pt: Poison Haste Human Shell One Ally - 100% Reflect, Runic - Shell -
Gabbldegak Weak pt: Poison - Human Vanish One Ally - 100% Runic - Clear -
NeckHunter Weak pt: Poison Haste
Prevent: Imp
Human Imp One Foe - 100 Reflect, Runic - Imp -
Wizard Weak pt: Thunder, Poison Prevent: Dark, Imp, Petrify, Wound, Condemned, Berserk, Muddled Human Demi One Foe 1/2 HP 120 Runic, Wound, Stamina - - -
Scrapper Absorb HP: Poison Haste
Prevent: Petrify, Wound, Condemned, Berserk, Muddled
Human Elf Fire One Foe 72 100% - Fire - -
Tomb Thumb Weak pt: Thunder, Water Prevent: Zombie, Poison, Imp, Petrify, Seizure Human Step Mine One Foe 32 100% - - - -
1st Class Weak pt: Poison - Human Stone One/All Foes 40 75 - - Muddled -
Commando Weak pt: Thunder, Water Prevent: Zombie, Poison, Imp, Petrify, Seizure Human Rflect One Ally - 100% Reflect, Runic - Reflect -
Punisher Weak pt: Poison Haste
Prevent: Imp, Psyche, Slow, Stop
Human Bolt 3 One/All Foes 120 150 Reflect, Runic Thunder - -
Veteran - Prevent: Imp, Petrify, Wound, Condemned, Near Fatal Human Roulette One Random Ally or Foe - 100% Wound - Wound -
Outsider Absorb HP: Poison
Weak pt: Pearl
Haste
Prevent: Dark, Poison, Imp, Berserk, Muddled, Psyche
Human Pearl One Foe 108 150 Reflect, Runic Pearl - -
Gigantos Weak pt: Poison Safe
Prevent: Muddled, Psyche
Human Magnitude8 All Foes 100 130 Float Earth - -
Commander Weak pt: Poison - Human Break One Foe - 120 Reflect, Runic, Wound, Stamina - Petrify -
Rider Weak pt: Fire, Poison Prevent: Zombie, Imp, Muddled Human Virite All Foes 20 80 - Poison Poison -
Pipsqueak Weak pt: Thunder, Water Prevent: Zombie, Poison, Imp, Petrify, Seizure Human Imp One Foe - 100 Reflect, Runic - Imp -
Guard Weak pt: Poison - Human Critical One Foe Battle ×1.5 - - - - -
Repo Man Weak pt: Poison - Human Exploder One Foe - 100% - - - -
loading table data...