Related
The Three Scenarios
Page
2
Locke has to find a way out of South Figaro, and he'll meet a new recruit on the way.
The Three Scenarios
Page
10
Everyone has arrived in Narshe just in time for news of an imperial invasion.
Searching for a Lost Friend
Page
1
Track down Terra, who has flown off to the west.
Meeting the Returners
Page
3
Head to Figaro Castle where you will meet Edgar and Kefka and learn about Figaro's technology.
Meeting the Returners
Page
5
Take some time to gear up and gather information in South Figaro.
Meeting the Returners
Page
6
In order to reach the Returners' Hideout, you'll have to cross Mt. Kolts.
The Three Scenarios
Page
6
An Imperial Camp is in Sabin's path, and he'll have to make his way through it.
Kefka's Tower
Page
5
Split your parties to defeat the Guardian and the three Statues.
Restores 16–32 HP to one character in combat, or restores 30 HP to one character outside of combat.
HEAL Potions and magic are the only ways to restore your Warriors' HP outside of town. HEAL Potions are significantly more effective (and predictable) outside of combat. As such, they are best used between fights to bring weakened Warriors back up to fighting condition. It is a good idea to make sure a HEAL Potion will have its full effect before you use it.
You can hold 99 HEAL Potions, for a total healing amount of roughly 3,000 HP. This may sound like a lot, but attacks that hit the whole party can add up very quickly. If you start running low on HEAL Potions and CURE Spells, it is wise to return to town to rest and restock.
HEAL Potions and magic are the only ways to restore your Warriors' HP outside of town. HEAL Potions are significantly more effective (and predictable) outside of combat. As such, they are best used between fights to bring weakened Warriors back up to fighting condition. It is a good idea to make sure a HEAL Potion will have its full effect before you use it.
You can hold 99 HEAL Potions, for a total healing amount of roughly 3,000 HP. This may sound like a lot, but attacks that hit the whole party can add up very quickly. If you start running low on HEAL Potions and CURE Spells, it is wise to return to town to rest and restock.
Restores a little HP.
Price
60 gil (40 gil on Easy)
Value
30 gil (20 gil on Easy)
Sold In
Crescent Lake, Desert Caravan, Gaia, Pravoca, Cornelia, Elfheim, Onlak
Restores 16–32 HP to one character.
The Potion is the staple healing of Item FF1, largely because it is the only healing Item of FF1. That 16–32 HP seems decent enough at low levels, but late in the game an entire stack of 99 Potions represents just a little bit more than your whole party's total max HP in healing. Plus, using 50 Potions after a tough fight is boring. These won't replace your White Mage, but they will let you last longer in dungeons. How much longer depends on how far you are in the game.
The Potion is the staple healing of Item FF1, largely because it is the only healing Item of FF1. That 16–32 HP seems decent enough at low levels, but late in the game an entire stack of 99 Potions represents just a little bit more than your whole party's total max HP in healing. Plus, using 50 Potions after a tough fight is boring. These won't replace your White Mage, but they will let you last longer in dungeons. How much longer depends on how far you are in the game.
Price
50 gil
Value
25 gil
Spell Cast
Heal 1 (Self)
Dropped By
Death Flower, Goblin Prince, Poison Toad, Queen Bee, Soldier, Vampire Thorn
Restores 30–60 HP to the target. In combat, as with all healing Items, you can only use a Potion on yourself. You'll find a ton of these, but it's usually better to heal yourself with Spells, so your stats advance. They aren't worth much, but if Potions start cluttering up your inventory, don't hesitate to sell them off.
Sprite
Power
30
Accuracy
+100%
Type
Special Magic
Effect
Restores HP to the target (used for healing potions)
Type
Special Magic
Effect
Restore target's HP
Reflectable
No
Type
Medicine
Description
Restores HP by 200
Value
50 gil (75 gil with the Sell-High menu ability)
Used in Battle
Yes
Menu Effect
One party member
Type
Medicine
Description
Restores HP by 400
Value
100 gil (150 gil with the Sell-High menu ability)
Used in Battle
Yes
Menu Effect
One party member
Type
Consumable
Description
Restores a small amount of HP to all allies.
Chapter
1
Retail Network
Unicorn Mart
Availability
Chapter 1
Price
50 gil
Value
25 gil
Description
Restores a small amount of HP to all allies.
Price
160 gil
Value
80 gil
Description
Used when HP gauge drops below 20%. Restores 30% of HP gauge.