Treasures: Tonic – 9 shown
Treasure Area Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Tonic Bucket in northwest corner World of Balance
Tonic or
X-Potion
In barrel in front of arsenal World of Balance: Tonic
World of Ruin: X-Potion
Tonic In bucket in eastern room -
Tonic In chest -
Tonic In chest in northwest corner -
Tonic In middle-left falling chest (claims to be Potion) -
Tonic or
Revivify
In top barrel left of chocobo stables World of Balance: Tonic
World of Ruin: Revivify
Tonic Left chest -
Tonic Step onto square plateau in the southwest part of the cave during your first visit with Gau -
Shop Items: Tonic – 11 shown
World of Ruin shops replace the original shops in the World of Ruin
Shop
Price Area Map World Notes
Narshe Items 50 GP Balance Before gaining control of the Blackjack
Figaro Castle Items 50 GP Balance First visit
Thamasa Items 50 GP Balance Not open until after the banquet
Wandering Merchant 50 GP Balance Rides in on chocobo, leaves after a time
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Nikeah Items 50 GP Balance Talk to the merchant in the market near the item sign
South Figaro Items 50 GP Balance -
Returners' Hideout Items 50 GP Balance -
Mobliz Items 50 GP Balance -
Monsters: Which have Tonic – 115 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
M-TekArmor 210 250 8 - - Weak pt: Thunder Metal Kick Battle ×1.5 25 16 3 18 17 26 30 176% 0 130 98% 0 25.0% MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4) 100 Tonic (7/8), Potion (1/8) Potion (7/8) Can't Control Safe
Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Seizure
Vargas 11,600 220 12 - - Weak pt: Poison Doom Fist Battle/Condemned 30 38 10 13 31 31 85 133% 0 150 82% 0 0.0% - 100 Tonic (7/8), Mithril Claw (1/8) - Can't Control, Can't Scan, Can't Suplex, Human Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image
Piranha 10 60 9 - - Weak pt: Thunder Hit Battle ×1.5 30 16 10 13 18 27 100 121% 0 150 82% 0 0.0% - 100 - Tonic (1/8) Can't Control, Can't Suplex Float
Prevent: Zombie, Poison, Imp, Petrify, Wound
L.60 Magic 6,000 5,000 58 - - Absorb HP: Ice
Weak pt: Fire
- - 35 27 17 10 608 - 200 43% 100 125 102% 0 12.5% Tonic (3/4), Safety Bit (1/4) 100 Ether (1/8) Tincture (1/8) Can't Control, Can't Suplex, Human, Wound at 0 MP Prevent: Dark, Poison, Imp, Wound, Condemned, Berserk, Muddled, Stop
Land Worm 12,000 1,300 59 4,600 - Absorb HP: Earth
Weak pt: Ice
Compress Battle ×2 30 39 8 13 705 1,410 80 137% 0 120 105% 0 12.5% Tonic (3/4), Elixir (1/4) 100 X-Potion (1/8) - Can't Suplex Prevent: Imp
Trilium 147 100 9 97 134 Absorb HP: Water
Weak pt: Fire
Bane Touch Poison 30 16 10 13 18 - 102 120% 0 170 66% 0 50.0% Remedy (100%) 100 Tonic (7/8), Remedy (1/8) - Can't Suplex Prevent: Imp
Aspik 220 330 12 48 115 Absorb HP: Water
Weak pt: Fire
NumbSpines Stop 40 16 2 2 19 - 100 121% 0 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (1/8) X-Potion (1/8) Can't Suplex Float
Prevent: Dark, Imp, Mute, Muddled, Psyche
Mind Candy 290 100 15 128 168 Weak pt: Fire, Wind SleepSting Psyche 30 16 10 14 49 - 105 117% 0 165 70% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8), Soft (1/8) Soft (1/8) Can't Suplex Float
Prevent: Imp, Psyche
Grenade 3,000 500 17 190 500 Absorb HP: Fire
Weak pt: Ice, Water
Mezmerize Berserk 30 21 10 13 60 - 0 199% 0 150 82% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Fire Skean (1/8) - Can't Suplex Float
Prevent: Imp, Petrify
Wyvern 892 95 18 484 434 Weak pt: Ice Slip Wing Seizure 30 17 10 15 72 - 140 90% 0 155 78% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8), DragoonBoots (1/8) - Can't Suplex Prevent: Imp
Balloon 555 80 22 369 300 Absorb HP: Fire
Weak pt: Ice, Water
Flare Up Battle ×1.5 25 17 10 11 92 138 20 184% 0 130 98% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Fenix Down (1/8) - Can't Suplex Float
Prevent: Imp, Psyche
Harpiai 1,418 100 29 449 909 Weak pt: Wind Nail Battle ×1.5 30 18 10 19 208 312 102 120% 0 153 80% 0 12.5% Tonic (3/4), Exp. Egg (1/4) 100 Fenix Down (1/8) - Can't Suplex Float
Prevent: Imp, Petrify, Wound, Condemned, Near Fatal, Muddled, Psyche, Slow, Stop
Psychot 900 55 32 347 275 Absorb HP: Fire
Weak pt: Ice
Mindshock Battle (MP drain) 33 17 10 14 216 216 165 70% 0 125 102% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (100%) Tonic (1/8) Can't Suplex Float
Prevent: Dark, Poison, Imp, Petrify, Wound, Condemned, Psyche
Cirpius 134 100 10 82 102 - Beak Petrify 30 16 10 13 22 - 80 137% 0 110 113% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8), Antidote (1/8) - Can't Suplex Float
Prevent: Imp
Harpy 3,615 233 42 1,994 1,221 - Grip Battle ×2 35 23 10 13 358 716 115 109% 0 145 86% 0 12.5% Tonic (3/4), Exp. Egg (1/4) 100 Fenix Down (1/8) - Can't Suplex Float
Prevent: Imp, Petrify, Wound, Condemned, Psyche
Bomb 160 50 8 35 80 Absorb HP: Fire
Weak pt: Ice, Water
- - 30 16 1 10 13 - 90 129% 0 150 82% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Tonic (7/8), Potion (1/8) Potion (1/8) Can't Suplex Float
Prevent: Dark, Zombie, Poison, Imp, Petrify
Rhodox 119 100 7 59 80 - Near Fatal Battle ×5 30 16 10 11 11 55 100 121% 0 155 78% 0 99.6% Dried Meat (100%) 100 Tonic (7/8), Antidote (1/8) - Can't Suplex Prevent: Dark, Mute, Berserk
Aquila 6,013 820 49 2,781 906 Absorb HP: Fire
Weak pt: Ice
Flap Battle ×5 40 27 10 13 487 2,435 120 105% 30 145 86% 0 12.5% Tonic (3/4), Exp. Egg (1/4) 100 Fenix Down (7/8), Economizer (1/8) Fenix Down (1/8) Can't Suplex Float
Prevent: Imp, Petrify, Wound, Condemned, Psyche
Hoover 12,018 10,500 49 7,524 10,000 Weak pt: Ice, Water Crush Battle ×5 54 39 22 54 1,201 6,005 130 98% 30 60 152% 0 12.5% Tonic (3/4), Elixir (1/4) 180 Remedy (1/8) - Can't Suplex Prevent: Imp, Petrify, Psyche
Hornet 92 0 6 48 64 Weak pt: Fire IronNeedle Battle ×1.5 30 16 10 16 10 15 100 121% 0 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (100%) - Can't Suplex Float
Prevent: Imp
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