Treasures: Antidote – 3 shown
Treasure Area Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Antidote Right chest -
Antidote or
Tent
In barrel in front of building west of cafe World of Balance: Antidote
World of Ruin: Tent
Antidote In bucket at top -
Shop Items: Antidote – 10 shown
World of Ruin shops replace the original shops in the World of Ruin
Shop
Price Area Map World Notes
Figaro Castle Items 50 GP Balance First visit
South Figaro Items 50 GP Balance -
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Figaro Castle Items 50 GP Balance After returning to Narshe, half price if Edgar leads
Kohlingen Items 50 GP Balance -
Jidoor Items 50 GP Balance -
Figaro Castle Items 50 GP Ruin Half price if Edgar leads
Kohlingen Items 50 GP Ruin -
Monsters: Which have Antidote – 97 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Parasite 1,000 230 39 455 461 Weak pt: Fire Mind Stop Stop 20 17 1 1 177 - 140 90% 0 5 195% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 - - Can't Suplex, Wound at 0 MP Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
EarthGuard 1 18 23 1 - Weak pt: Water PoisonTail Poison 45 16 10 6 82 - 5 195% 0 5 195% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Megalixir (1/8) - - Seizure, Safe
Prevent: Dark, Imp, Petrify, Condemned, Psyche
Delta Bug 612 80 26 288 211 Weak pt: Fire Rush Battle ×1.5 30 17 10 11 128 192 220 27% 0 5 195% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8) Sleeping Bag (1/8) - Prevent: Dark, Poison, Imp, Berserk, Muddled
Slurm 505 20 23 232 270 Weak pt: Fire Dijestive Seizure 30 16 10 12 105 - 50 160% 0 50 160% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Potion (7/8) - Can't Suplex Prevent: Dark, Imp, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image
Brawler 137 100 9 79 84 Absorb HP: Poison
Weak pt: Ice
Punch Battle ×1.5 35 16 10 14 18 27 100 121% 0 70 145% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Bandana (1/8) Tonic (1/8) Critical Hits if Imp, Human Berserk
Prevent: Poison
HermitCrab 305 35 26 267 400 Weak pt: Water Rock Petrify 10 16 5 5 99 - 150 82% 0 80 137% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Potion (7/8) Warp Stone (1/8) - Safe
Prevent: Dark, Imp, Petrify, Near Fatal, Mute, Psyche
Flan 255 110 19 160 120 No Effect: Water, Wind, Earth, Pearl, Poison
Weak pt: Fire
Slip Gunk Seizure 30 16 10 13 74 - 13 189% 0 100 121% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8), Magicite (1/8) - - Prevent: Dark, Poison, Imp, Petrify
Sea Flower 4,200 200 47 1,315 670 Absorb HP: Fire, Water
Weak pt: Ice, Thunder
Feeler Poison 30 24 10 13 448 - 135 94% 0 100 121% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Fenix Down (1/8) Fenix Down (1/8) - Prevent: Dark, Poison, Imp, Mute, Berserk, Muddled, Psyche
Muus 900 100 28 189 287 No Effect: Water, Wind, Earth, Pearl, Poison Gunk Slow 30 17 10 11 149 - 110 113% 0 105 117% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Magicite (1/8) - Wound at 0 MP Shell
Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Berserk, Muddled, Psyche
Cirpius 134 100 10 82 102 - Beak Petrify 30 16 10 13 22 - 80 137% 0 110 113% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8), Antidote (1/8) - Can't Suplex Float
Prevent: Imp
Pm Stalker 265 190 26 258 491 Absorb HP: Poison
Weak pt: Fire, Pearl
Slip Touch Seizure 20 16 6 9 119 - 140 90% 0 115 109% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 X-Potion (1/8) - Can't Suplex, Undead, Wound at 0 MP Seizure, Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Repo Man 35 0 5 25 25 Weak pt: Poison Wrench Battle ×1.5 35 16 10 19 8 12 90 129% 0 120 105% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (100%) Tonic (1/8) Human -
Psychot 900 55 32 347 275 Absorb HP: Fire
Weak pt: Ice
Mindshock Battle (MP drain) 33 17 10 14 216 216 165 70% 0 125 102% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (100%) Tonic (1/8) Can't Suplex Float
Prevent: Dark, Poison, Imp, Petrify, Wound, Condemned, Psyche
Trooper 255 60 13 90 96 Weak pt: Poison Swing Battle ×2 25 16 10 15 38 76 100 121% 0 125 102% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8), MithrilBlade (1/8) - Human -
Rinn 110 35 11 95 100 Absorb HP: Poison
Weak pt: Fire, Pearl
Cling Slow 25 16 10 10 23 - 55 156% 0 125 102% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (100%) - Can't Suplex, Undead Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Luridan 2,079 122 34 707 1,000 Weak pt: Fire, Wind Horn Battle ×2 33 20 10 12 227 454 210 35% 25 125 102% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Potion (7/8) - - Float
Prevent: Dark, Imp, Berserk, Muddled, Psyche
Gigan Toad 458 20 26 235 340 Weak pt: Ice Croak Battle ×2 30 16 10 11 128 256 100 121% 0 130 98% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 - Sleeping Bag (1/8) - Prevent: Poison, Wound, Condemned
Coelecite 480 15 20 290 270 Absorb HP: Fire
Weak pt: Ice
HypnoSting Psyche 35 16 10 20 103 - 120 105% 0 130 98% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Potion (7/8), Antidote (1/8) Antidote (1/8) - Prevent: Dark, Imp, Mute, Berserk, Muddled, Psyche
L.40 Magic 4,000 1,000 55 - - Absorb HP: Poison
Weak pt: Thunder
- - 38 23 19 10 547 - 200 43% 100 135 94% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tincture (1/8) Tincture (1/8) Human, Wound at 0 MP Float
Prevent: Dark, Imp, Wound, Condemned, Berserk, Muddled, Psyche, Slow, Stop
Areneid 87 15 6 37 94 Weak pt: Ice, Water Numb Stop 30 16 10 20 11 - 80 137% 0 135 94% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Tonic (7/8) Tonic (1/8) - -
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