Treasures: Antidote – 3 shown
Treasure Area Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Antidote Right chest -
Antidote or
Tent
In barrel in front of building west of cafe World of Balance: Antidote
World of Ruin: Tent
Antidote In bucket at top -
Shop Items: Antidote – 10 shown
World of Ruin shops replace the original shops in the World of Ruin
Shop
Price Area Map World Notes
Figaro Castle Items 50 GP Balance First visit
South Figaro Items 50 GP Balance -
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Phantom Train Items 50 GP Balance Speak to one of the ghosts in the car
Figaro Castle Items 50 GP Balance After returning to Narshe, half price if Edgar leads
Kohlingen Items 50 GP Balance -
Jidoor Items 50 GP Balance -
Figaro Castle Items 50 GP Ruin Half price if Edgar leads
Kohlingen Items 50 GP Ruin -
Monsters: Which have Antidote – 97 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Boxed Set 4,020 105 45 1,504 465 Weak pt: Pearl Mirror Orb Battle ×3 30 23 7 13 411 1,233 90 129% 0 250 4% 0 12.5% Tonic (3/4), Safety Bit (1/4) 100 Antidote (1/8) - Can't Suplex, Wound at 0 MP Float, Reflect
Prevent: Poison, Imp, Near Fatal
CrassHoppr 243 80 11 89 145 Weak pt: Fire, Wind Wing Snap Berserk 30 16 10 10 23 - 50 160% 0 155 78% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Antidote (100%) Potion (1/8) Can't Suplex Float
Prevent: Imp, Psyche
Sand Ray 67 10 6 41 54 Weak pt: Ice, Water Tail Battle ×1.5 30 16 10 20 11 17 110 113% 0 145 86% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Antidote (100%) Antidote (1/8) - -
Mesosaur 1,112 130 26 459 456 Weak pt: Ice T. Lash Seizure 30 18 10 13 138 - 110 113% 0 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Antidote (7/8) - - -
WeedFeeder 480 20 17 278 234 Weak pt: Fire, Wind Flap Berserk 30 16 10 13 60 - 115 109% 0 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Antidote (7/8) Echo Screen (1/8) Can't Suplex Float
Prevent: Dark, Imp, Mute, Psyche
Abolisher 860 82 24 485 525 - Down Dust Poison 35 17 10 16 130 - 125 102% 0 150 82% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Antidote (7/8) Fenix Down (1/8) - Prevent: Imp, Petrify, Mute, Psyche
Vermin 499 40 16 145 235 Absorb HP: Poison
Weak pt: Ice
Bacteria Seizure 35 16 10 20 66 - 120 105% 0 190 51% 0 99.6% Dried Meat (100%) 100 Antidote (7/8), Potion (1/8) Potion (1/8) Critical Hits if Imp -
Brawler 137 100 9 79 84 Absorb HP: Poison
Weak pt: Ice
Punch Battle ×1.5 35 16 10 14 18 27 100 121% 0 70 145% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Bandana (1/8) Tonic (1/8) Critical Hits if Imp, Human Berserk
Prevent: Poison
Vindr 885 87 36 653 497 Weak pt: Fire Beak Petrify 30 17 10 14 273 - 100 121% 90 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Chocobo Suit (1/8) - Can't Suplex Float
Prevent: Imp, Psyche
NeckHunter 1,334 150 28 588 1,330 Weak pt: Poison Mad Sickle Muddled 30 18 10 5 114 - 102 120% 0 153 80% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Dark Hood (1/8) Peace Ring (1/8) Critical Hits if Imp, Human Haste
Prevent: Imp
Lizard 1,280 70 26 297 356 Absorb HP: Poison
Weak pt: Ice
Imp Glare Imp 30 18 10 14 143 - 102 120% 0 153 80% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Drainer (1/8) Soft (1/8) - Prevent: Petrify, Near Fatal, Mute
Insecare 977 80 23 292 410 Weak pt: Fire, Wind Wing Whisp Berserk 35 17 10 15 116 - 115 109% 0 155 78% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Echo Screen (7/8) Smoke Bomb (1/8) Can't Suplex Float
Prevent: Dark, Imp, Mute, Muddled, Psyche
Deep Eye 1,334 100 28 385 485 Weak pt: Fire Dreamland Psyche 30 18 10 14 166 - 100 121% 0 150 82% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Eyedrop (7/8) - - Prevent: Imp, Psyche
Necromancr 3,525 900 48 1,510 791 Absorb HP: Poison
Weak pt: Fire, Pearl
ZombiStick Zombie 25 22 7 13 467 - 100 121% 0 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Fenix Down (1/8) Revivify (7/8) Can't Suplex, Human, Undead, Wound at 0 MP Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Parasoul 2,077 500 47 1,620 674 Absorb HP: Fire
Weak pt: Ice
Spin Slice Muddled 30 20 10 13 448 - 80 137% 0 150 82% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Fenix Down (1/8) Fenix Down (1/8) Can't Suplex, Human, Wound at 0 MP Float
Prevent: Imp, Petrify, Mute, Slow, Stop
Sea Flower 4,200 200 47 1,315 670 Absorb HP: Fire, Water
Weak pt: Ice, Thunder
Feeler Poison 30 24 10 13 448 - 135 94% 0 100 121% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Fenix Down (1/8) Fenix Down (1/8) - Prevent: Dark, Poison, Imp, Mute, Berserk, Muddled, Psyche
Gabbldegak 350 20 15 104 126 Weak pt: Poison GoldWrench Battle ×1.5 30 16 10 13 47 71 85 133% 0 155 78% 0 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Fenix Down (7/8), Eyedrop (1/8) - Human -
Latimeria 1,700 100 27 612 971 Weak pt: Thunder Wind-up Battle ×1.5 35 19 9 15 159 239 125 102% 0 140 90% 0 50.0% Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4) 100 Gaia Gear (7/8) Antidote (1/8) - Prevent: Dark, Poison, Imp, Wound, Berserk, Psyche
Harvester 428 85 16 291 314 Weak pt: Poison Sickle Battle ×1.5 50 16 10 13 53 80 105 117% 0 150 82% 0 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Goggles (7/8), DragoonBoots (1/8) Barrier Ring (1/8) Human Float, Haste
Prevent: Imp, Slow, Stop
Humpty 800 100 27 421 326 Absorb HP: Poison
Weak pt: Fire, Pearl
Hug Muddled 30 17 10 8 122 - 145 86% 0 135 94% 0 25.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) 100 Green Cherry (7/8) - Critical Hits if Imp, Undead, Wound at 0 MP Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
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