Armors: Which affect Mag.Def – 71 shown
Rare armor can be stolen from monsters; unique armor is usually found as treasure; strange armor can be won in the colosseum; ultimate armor is the most powerful in the game; starting armor is owned by certain characters but cannot be otherwise found
Namex
Type Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Description Vigor Speed Stamina Mag.Pwr
Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
The elemental protections and weaknesses offered when equipping this item
Elements
The status effects removed by this item
Statuses
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Armor)BehemothSuit Armor 94 - 73 - Made of Behemoth hide +6 +6 +6 +6 - 1 GP - - - - St Re
(Armor)White Dress Armor 47 - 35 - - - - - +5 2,200 GP 1,100 GP - - - - Te Ce Re
(Helmet)Magus Hat Helmet 15 - 16 - - - - - +5 600 GP 300 GP - - - - Te Ce St Re Mo Go
(Armor)Moogle Suit Armor 58 - 52 - Be a moogle! Kupo!! - - - +5 - 1 GP - - No Effect: Poison - St Re
(Armor)Tao Robe Armor 68 - 50 10 - - - - +5 13,000 GP 6,500 GP - - - - St Re Go
(Armor)Minerva Armor 88 - 70 10 Raises MP by 1/4 +1 +2 +1 +4 - 1 GP - - 50% Dmg: Water, Earth, Pearl, Poison
No Effect: Fire, Ice, Thunder, Wind
- Te Ce
(Helmet)Circlet Helmet 25 - 19 - - +2 +1 +3 +4 7,000 GP 3,500 GP - - - - All Except Umaro
(Helmet)Cat Hood Helmet 33 10 33 10 Picks up all possible GP - +2 - +4 - 1 GP - - 50% Dmg: Fire, Ice, Thunder, Wind, Earth, Pearl - Re
(Helmet)Coronet Helmet 23 - 23 - Raises success rate of "Control" - +2 - +4 - 1 GP - - - - Re
(Armor)Czarina Gown Armor 70 - 64 - - +1 +2 +2 +3 - 1 GP - - - - Re
(Helmet)Mystery Veil Helmet 24 - 25 10 - - +1 - +3 5,500 GP 2,750 GP - - - - Te Ce Re
(Helmet)Beret Helmet 21 - 21 - Raises success rate of "Sketch" - - - +3 3,500 GP 1,750 GP - - - - Re
(Armor)Nutkin Suit Armor 86 - 67 - A squirrel costume - +7 - +3 - 1 GP - - - - St Re
(Armor)Genji Armor Armor 90 - 80 - - +5 +3 +2 +3 - 1 GP - - - - Te Lo Cy Sh Ed Ce Se
(Armor)Tabby Suit Armor 54 - 36 - Resembles a tabby cat +2 +2 +2 +2 - 1 GP - - No Effect: Poison - St Re
(Armor)Light Robe Armor 60 - 43 - - - - - +2 11,000 GP 5,500 GP - - - - St Re Go
(Helmet)Tiara Helmet 22 - 20 - - - - - +2 3,000 GP 1,500 GP - - - - Te Ce Re
(Helmet)Regal Crown Helmet 28 - 23 - - +1 +1 +1 +1 - 1 GP - - - - Ed Sa
(Armor)Silk Robe Armor 39 - 29 - - - - - +1 600 GP 300 GP - - - - Te Ce St Re Mo Go
(Armor)Red Jacket Armor 78 - 55 - Houses legendary grappler's spirit +5 +2 +4 +1 - 1 GP - - No Effect: Fire - Ed Sa
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Relics: Which affect Mag.Def – 1 shown
Rare relics can be stolen from monsters; unique relics are usually found as treasure; strange relics can be won in the colosseum
Name
Description
The status effects removed by this item
Statuses
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
Price Value Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr
The elemental protections and weaknesses offered when equipping this item
Elements
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Relic)White Cape Protects against "Imp", "Mute" Prevent: Imp, Mute - 5,000 GP 2,500 GP 5 - 5 10 - - - - - All Characters