Colosseum: Sequence for Flame Shld – 12 shown
This sequence shows every item that can be bet to win this item, and every item that can be won by betting this item; the color of the row indicates how many steps removed the sequence is from the base item
Bet
Win Opponent HP LV
In the colosseum, monsters choose their actions from the same list as the one used when you Control that monster; special attacks are named attacks unique to that monster
Commands
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Flame Shld Ice Shld IronHitman 2,000 52 Battle, Destroy (Battle ×2), Dischord, Tek Laser 548 184% 70% 0
Falchion Flame Shld Outsider 8,050 18 Battle, Ruin (Wound), X-Zone, Flare 72 117% 78% 0
Ice Shld Flame Shld Innoc 6,600 52 Battle, L? Pearl 548 78% 78% 0
Soul Sabre Falchion Opinicus 3,210 38 Battle, Riot (Battle ×1.5), Slide, Surge 388 94% 82% 20
Crystal Mail Ice Shld Covert 4,530 44 Battle, Disappear (Clear), Wind Slash, Rage 561 121% 82% 0
Ogre Nix Soul Sabre SrBehemoth 19,000 49 Battle, Battle, Battle, Battle 731 117% 82% 0
Blizzard Ogre Nix Scullion 27,000 57 Battle, Gamma Rays (Condemned), Gamma Rays (Condemned), Gamma Rays (Condemned) 658 63% 86% 0
Flame Sabre Ogre Nix Evil Oscar 7,000 56 Battle, Poison, Sneeze, Sour Mouth 635 109% 117% 0
ThunderBlade Ogre Nix Steroidite 25,000 54 Battle, Rush (Battle ×3), Blizzard, Blaster 591 195% 145% 0
Scimitar Ogre Nix Covert 4,530 44 Battle, Disappear (Clear), Wind Slash, Rage 561 121% 82% 0
Illumina Scimitar Scullion 27,000 57 Battle, Gamma Rays (Condemned), Gamma Rays (Condemned), Gamma Rays (Condemned) 658 63% 86% 0
Ragnarok Illumina Didalos 12,280 59 Battle, Flare, Flare Star, Blaster 705 117% 82% 0
Treasures: Flame Shld – 2 shown
Treasure Area Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Flame Shld In middle chest; use the Lump of Metal on the moving chest to bypass it -
Flame Shld Given by Locke after Phoenix Cave -
Monsters: Which have Flame Shld – 6 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Bomb 160 50 8 35 80 Absorb HP: Fire
Weak pt: Ice, Water
- - 30 16 1 10 13 - 90 129% 0 150 82% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Tonic (7/8), Potion (1/8) Potion (1/8) Can't Suplex Float
Prevent: Dark, Zombie, Poison, Imp, Petrify
Grenade 3,000 500 17 190 500 Absorb HP: Fire
Weak pt: Ice, Water
Mezmerize Berserk 30 21 10 13 60 - 0 199% 0 150 82% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Fire Skean (1/8) - Can't Suplex Float
Prevent: Imp, Petrify
Balloon 555 80 22 369 300 Absorb HP: Fire
Weak pt: Ice, Water
Flare Up Battle ×1.5 25 17 10 11 92 138 20 184% 0 130 98% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Fenix Down (1/8) - Can't Suplex Float
Prevent: Imp, Psyche
Chimera 2,237 100 22 1,144 760 - Frisky Battle ×2 45 20 10 25 141 282 100 121% 0 110 113% 0 12.5% Tonic (3/4), Flame Shld (1/4) 100 Hyper Wrist (1/8) Gold Armor (1/8) - Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image
Striker 11,000 2,600 67 - - Absorb HP: Ice
Weak pt: Fire
Slash Battle ×2 26 37 7 13 909 1,818 75 141% 0 185 55% 0 0.0% - 100 Flame Shld (1/8) - Can't Control, Can't Suplex Prevent: Dark, Zombie, Poison, Imp, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image
Rough 8,000 770 69 - - Absorb HP: Thunder
Weak pt: Ice
Rapier Battle ×1.5 30 31 10 13 964 1,446 80 137% 0 190 51% 0 0.0% - 100 Flame Shld (1/8) - Can't Control, Can't Suplex Prevent: Dark, Zombie, Poison, Imp, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image