Maps: In Thamasa – 17 shown
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Both - 5 - - - - - No
Both - - - - - - - No
Both - - - - - - - No
Both - - - - - - - No
Both - - - 1 GP - - - No
Both - - - - - - - No
Both - 1 - - - - - No
Both - - - - - - - No
Balance - - - - - - - No
Balance - - - - - - - No
Balance - - - - - - - No
Balance - - - - - - - No
Balance - 1 - - - - - No
Balance - - - - - - - No
Balance - 1 - - - - - No
Balance - - - - - - - No
Balance - - - - - - - No
Treasures: Found in Thamasa – 8 shown
Treasure Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Eyedrop In middle barrel right of item shop -
Soft In bottom barrel right of relic shop -
Fenix Down In top barrel next to the inn -
Green Cherry In barrel right of Strago's house -
Memento Ring Search the wall left of the small table -
Echo Screen In top barrel of trio left of Elder's house -
Fire Rod In chest -
Ice Rod In chest -
Shop Items: Sold in Thamasa – 60 shown
World of Ruin shops replace the original shops in the World of Ruin
Shop
Item Price Map World Notes
Thamasa Armor Gold Shld 2,500 GP Balance Not open until after the banquet
Thamasa Armor Tiger Mask 2,500 GP Balance Not open until after the banquet
Thamasa Armor Gold Helmet 4,000 GP Balance Not open until after the banquet
Thamasa Armor Tiara 3,000 GP Balance Not open until after the banquet
Thamasa Armor Mystery Veil 5,500 GP Balance Not open until after the banquet
Thamasa Armor Power Sash 5,000 GP Balance Not open until after the banquet
Thamasa Armor Gaia Gear 6,000 GP Balance Not open until after the banquet
Thamasa Armor Gold Armor 10,000 GP Balance Not open until after the banquet
Thamasa Weapons Stout Spear 10,000 GP Balance Not open until after the banquet
Thamasa Weapons Mithril Rod 500 GP Balance Not open until after the banquet
Thamasa Weapons Fire Rod 3,000 GP Balance Not open until after the banquet
Thamasa Weapons Ice Rod 3,000 GP Balance Not open until after the banquet
Thamasa Weapons Thunder Rod 3,000 GP Balance Not open until after the banquet
Thamasa Weapons Morning Star 5,000 GP Balance Not open until after the banquet
Thamasa Weapons Hawk Eye 6,000 GP Balance Not open until after the banquet
Thamasa Weapons Darts 10,000 GP Balance Not open until after the banquet
Thamasa Items Tonic 50 GP Balance Not open until after the banquet
Thamasa Items Potion 300 GP Balance Not open until after the banquet
Thamasa Items Tincture 1,500 GP Balance Not open until after the banquet
Thamasa Items Revivify 300 GP Balance Not open until after the banquet
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Party Changes: In Thamasa – 6 shown
Character
Whether this character is initially named, joins the party, or leaves the party at this time; 'Temporary' indicates that a character joins for a short period but does not become a long-term party member
Act
Map Notes
Strago Name Speak to Strago after the banquet
Relm Name Speak to Strago after the banquet
Shadow Leave Stay at the inn after being introduced to Strago
Strago Join Talk to Strago outside the burning house
Leo Temporary After finding the espers in the Espers' Gathering Place
Celes Join After finding the espers in the Espers' Gathering Place
Set Encounters: In Thamasa – 6 shown
Encounter
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Map Item Won Notes
3 Balloons (3/4)
6 Balloons (1/4)
20 - Interact with any of the three moving flames
3 Balloons (3/4)
6 Balloons (1/4)
20 - Interact with any of the four moving flames
4 Balloons 52 - Open the left door (repeatable)
3 Balloons (3/4)
6 Balloons (1/4)
20 - Interact with any of the three moving flames
3 Balloons (3/4)
6 Balloons (1/4)
20 - Interact with either of the two moving flames
FlameEater - - Interact with the stationary flame
Encounters: In Thamasa – 4 shown
World of Ruin encounters cannot be found in the World of Balance; unique encounters are found as set encounters or treasure guardians, but never as a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp.
GP Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
20 2,214 1,800 2 22 12 Balloons
52 1,476 1,200 1 22 8 Balloons
20 1,107 900 1 22 6 Balloons
- - - 4 26 Can't Run FlameEater
Monsters: Encountered in Thamasa – 2 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp.
GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Balloon 555 80 22 369 300 Absorb HP: Fire
Weak pt: Ice, Water
Flare Up Battle ×1.5 25 17 10 11 92 138 20 184% 0 130 98% 0 100 Fenix Down (1/8) - Can't Suplex Float
Prevent: Imp, Psyche
FlameEater 8,400 480 26 - - Absorb HP: Fire
No Effect: Thunder, Earth, Pearl, Poison
Weak pt: Ice
Hit Battle ×1.5 34 32 7 13 138 207 105 117% 20 150 82% 0 130 Flame Sabre (7/8) - Can't Control, Can't Suplex, Wound at 0 MP Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Stop, Clear, Image
Weapons: Found or Sold in Thamasa – 16 shown
Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found
Name
Type Bat.Pwr
A 100% Hit Rate indicates that the weapon will not miss regardless of the target's MBlock%
Hit Rate
Description
When you attack with this weapon, there is a 1/4 chance that it will use this spell for 0 MP with a 100% Hit Rate on the same target after the attack; spell damage is affected by row and Jump status; weapons that deal automatic critical hits will deal critical damage with this spell; the spell is not subject to Reflect or the Runic command
Random
Any special battle effects this weapon has
Special
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The elemental nature of attacks made with this weapon
Element
Certain commands or abilities require weapons with a specific trait to operate
Used With
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Dirk)Man Eater Dirk 146 180 Doubles damage to a human target - - - 10 - - - - 11,000 GP 5,500 GP - - Runic, 2-hand, Throw Te Lo Sh Ed Ce St Re Se Go
(Lance)Stout Spear Lance 112 150 - - - - - - - - - 10,000 GP 5,000 GP - - Runic, 2-hand, Throw Ed Mo
(Lance)Gold Lance Lance 139 150 - - - - - - - - - 12,000 GP 6,000 GP - - Runic, 2-hand, Throw Ed Mo
(Rod)Mithril Rod Rod 60 135 - - - - - - - - +2 500 GP 250 GP - - 2-hand, Throw St Re Go
(Rod)Fire Rod Rod 79 135 Casts "Fire 2" when used as an item, and breaks Fire 2 - - - - - - - 3,000 GP 1,500 GP Fire 2 Fire 2-hand St Re Go
(Rod)Ice Rod Rod 79 135 Casts "Ice 2" when used as an item, and breaks Ice 2 - - - - - - - 3,000 GP 1,500 GP Ice 2 Ice 2-hand St Re Go
(Rod)Thunder Rod Rod 79 135 Casts "Bolt 2" when used as an item, and breaks Bolt 2 - - - - - - - 3,000 GP 1,500 GP Bolt 2 Thunder 2-hand St Re Go
(Rod)Gravity Rod Rod 120 135 Casts "Quartr" when used as an item, and breaks Quartr - - - - - - - 13,000 GP 6,500 GP Quartr Earth 2-hand, Throw St Re Go
(Rod)Pearl Rod Rod 124 135 Casts "Pearl" when used as an item, and breaks Pearl - - - - - - - 12,000 GP 6,000 GP Pearl Pearl 2-hand, Throw St Re Go
(Brush)DaVinci Brsh Brush 100 135 - - - - - - +1 - +1 7,000 GP 3,500 GP - - 2-hand Re
(Stars)Shuriken Stars 86 230 Use with "Throw" command - - - - - - - - 30 GP 15 GP - - Throw -
(Stars)Ninja Star Stars 132 230 Use with "Throw" command - - - - - - - - 500 GP 250 GP - - Throw -
(Special)Morning Star Special 109 150 Same damage from back row - Back Row - - - - - - 5,000 GP 2,500 GP - - 2-hand Te Ce St Re Go
(Special)Hawk Eye Special 111 180 Same damage from back row - Back Row - - - - - - 6,000 GP 3,000 GP - - Throw Lo
(Gambler)Darts Gambler 115 230 - - Back Row - - - - - - 10,000 GP 5,000 GP - - Throw Se
(Gambler)Trump Gambler 133 230 Randomly dispatches an enemy - Back Row, Random Kill - - - - - - 13,000 GP 6,500 GP - - Throw Se
Armors: Found or Sold in Thamasa – 12 shown
Rare armor can be stolen from monsters; unique armor is usually found as treasure; strange armor can be won in the colosseum; ultimate armor is the most powerful in the game; starting armor is owned by certain characters but cannot be otherwise found
Namex
Type Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Description Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
The elemental protections and weaknesses offered when equipping this item
Elements
The status effects removed by this item
Statuses
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Shield)Gold Shld Shield 34 10 23 - - - - - - 2,500 GP 1,250 GP - - - - Te Cy Ed Ce Se Mo
(Helmet)Tiger Mask Helmet 21 - 13 - - +3 +2 +1 - 2,500 GP 1,250 GP - - - - Sa Ga
(Helmet)Gold Helmet Helmet 22 - 15 - - - - - - 4,000 GP 2,000 GP - - - - Te Cy Ed Ce Mo
(Helmet)Tiara Helmet 22 - 20 - - - - - +2 3,000 GP 1,500 GP - - - - Te Ce Re
(Helmet)Mystery Veil Helmet 24 - 25 10 - - +1 - +3 5,500 GP 2,750 GP - - - - Te Ce Re
(Helmet)Circlet Helmet 25 - 19 - - +2 +1 +3 +4 7,000 GP 3,500 GP - - - - All Except Umaro
(Helmet)Dark Hood Helmet 26 - 17 - - - - - - 7,500 GP 3,750 GP - - - - Lo Sh Sa Mo Ga Go
(Armor)Power Sash Armor 52 - 35 - - +5 +1 +5 - 5,000 GP 2,500 GP - - - - Lo Cy Sh Sa Ga
(Armor)Gaia Gear Armor 53 - 43 - Absorbs Earth-elemental attack - - - - 6,000 GP 3,000 GP - - Absorb HP: Earth - Te Lo Sh Sa Ce St Re Se Mo Ga Go
(Armor)Gold Armor Armor 55 - 37 - - - - - - 10,000 GP 5,000 GP - - - - Te Cy Ed Ce Se Mo
(Armor)Light Robe Armor 60 - 43 - - - - - +2 11,000 GP 5,500 GP - - - - St Re Go
(Armor)Diamond Vest Armor 65 - 44 - - - - - - 12,000 GP 6,000 GP - - - - Te Lo Cy Sh Ed Sa Ce Se Mo Ga Go
Relics: Found or Sold in Thamasa – 15 shown
Rare relics can be stolen from monsters; unique relics are usually found as treasure; strange relics can be won in the colosseum
Name
Description
The status effects removed by this item
Statuses
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
Price Value Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr
The elemental protections and weaknesses offered when equipping this item
Elements
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Relic)Barrier Ring Casts "Shell" when HP is low Shell - 500 GP 250 GP - - - - - - - +2 - All Characters
(Relic)Black Belt Randomly counterattacks when attacked - - 5,000 GP 2,500 GP - - - - - - - - - All Characters
(Relic)Cure Ring Casts "Regen" Regen - 8,000 GP 4,000 GP - - - - - - - - - All Characters
(Relic)Czarina Ring Casts "Safe", "Shell" when HP is low Shell, Safe - 3,000 GP 1,500 GP - - - - - - - - - Te Ce Re
(Relic)DragoonBoots Changes "Fight" into "Jump" - - 9,000 GP 4,500 GP - - - - - - - - - All Except Umaro
(Relic)Earrings Raises magic damage
More powerful if paired
- - 5,000 GP 2,500 GP - - - - - - - - - All Characters
(Relic)Fairy Ring Protects against "Poison", "Dark" Prevent: Dark, Poison - 1,500 GP 750 GP - - - - - - - - - All Characters
(Relic)Guard Ring Casts "Safe" Safe - 5,000 GP 2,500 GP - - - - - - - - - All Characters
(Relic)Jewel Ring Protects against "Dark", "Petrify" Prevent: Petrify - 1,000 GP 500 GP - - - - - - - - - All Characters
(Relic)Memento Ring Departed mom's love protects against fatal magic attacks Prevent: Zombie, Petrify, Wound - - 1 GP - - - - - - - - - Sh Re
(Relic)Peace Ring Protects against "Berserk", "Muddle" Prevent: Berserk, Muddled - 3,000 GP 1,500 GP - - - - - - - - - All Characters
(Relic)RunningShoes Casts "Haste" Haste
Prevent: Slow
- 7,000 GP 3,500 GP - - - - - - - - - All Characters
(Relic)Sniper Sight Ensures 100% "Fight" hit rate - - 3,000 GP 1,500 GP - - - - - - - - - All Characters
(Relic)Sprint Shoes Allows person to sprint - - 1,500 GP 750 GP - - - - - - - - - All Characters
(Relic)Wall Ring Casts "Rflect" Reflect - 6,000 GP 3,000 GP - - - - - - - - - All Characters
Items: Found or Sold in Thamasa – 14 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
Tonic - Recovers 50 HP 50 GP 25 GP -
Potion - Recovers 250 HP 300 GP 150 GP -
Tincture - Recovers 50 MP 1,500 GP 750 GP -
Echo Screen - Cures "Mute" status 120 GP 60 GP Mute
Soft - Cures "Petrify" status 200 GP 100 GP Petrify
Eyedrop - Cures "Dark" status 50 GP 25 GP Dark
Green Cherry - Cures "Imp" status 150 GP 75 GP Imp
Revivify - Cures "Zombie" status 300 GP 150 GP Zombie
Remedy - Cures status ailments except "Zombie" 1,000 GP 500 GP Dark, Poison, Imp, Petrify, Mute, Seizure
Fenix Down - Recovers the wounded 500 GP 250 GP Wound
Sleeping Bag - Recovers HP/MP to 100% 500 GP 250 GP Dark, Zombie, Poison, Imp, Petrify, Clear
Tent - Recovers party's HP/MP to 100% 1,200 GP 600 GP Dark, Zombie, Poison, Imp, Petrify, Wound, Clear
Smoke Bomb - Lets party escape from battle 300 GP 150 GP -
Warp Stone - Same effect as "Warp" 700 GP 350 GP -