Maps: In Kohlingen – 6 shown
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Both - 6 - - - - - No
Both - - - 200 GP - - - No
Both - 1 - - - - - No
Both - 1 - - - - - No
Both - - - - - - - No
Both - 1 - - - - - No
Treasures: Found in Kohlingen – 9 shown
Treasure Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Green Beret In obscured chest near back entrance -
Elixir In clock -
Phoenix Obtained after clearing Phoenix Cave -
X-Potion Given by Locke after Phoenix Cave -
Fenix Down Given by Locke after Phoenix Cave -
X-Ether Given by Locke after Phoenix Cave -
Elixir Given by Locke after Phoenix Cave -
Flame Shld Given by Locke after Phoenix Cave -
ValiantKnife Given by Locke after Phoenix Cave -
Shop Items: Sold in Kohlingen – 42 shown
Party Changes: In Kohlingen – 3 shown
Character
Whether this character is initially named, joins the party, or leaves the party at this time; 'Temporary' indicates that a character joins for a short period but does not become a long-term party member
Act
Map Notes
Shadow Join Speak to Shadow and pay him 3000 GP while searching for Terra, or before getting the airship
Setzer Join Talk to him in the World of Ruin
Locke Join After finding Locke in the Phoenix Cave
Espers: Found in Kohlingen – 1 shown
Hidden espers are optional and can be obtained in either world; World of Ruin espers are obtained from various quests; advanced espers have powerful spells and are obtained from difficult quests; ultimate espers are the most difficult to obtain and teach supremely powerful spells
Name
The set of spells that can be learned while this esper is equipped and the rate at which they are learned
Spells Learned
Level Up Bonus Summon MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Phoenix Life ×10, Life 2 ×2, Life 3 ×1, Cure 3 ×2, Fire 3 ×3 - Rebirth 110 Recovers battle status All Allies 1/4 HP 100% - - Wound -
Weapons: Found or Sold in Kohlingen – 10 shown
Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found
Name
Type Bat.Pwr
A 100% Hit Rate indicates that the weapon will not miss regardless of the target's MBlock%
Hit Rate
Description
When you attack with this weapon, there is a 1/4 chance that it will use this spell for 0 MP with a 100% Hit Rate on the same target after the attack; spell damage is affected by row and Jump status; weapons that deal automatic critical hits will deal critical damage with this spell; the spell is not subject to Reflect or the Runic command
Random
Any special battle effects this weapon has
Special
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The elemental nature of attacks made with this weapon
Element
Certain commands or abilities require weapons with a specific trait to operate
Used With
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Dirk)Air Lancet Dirk 76 180 Wind-elemental - - - - - - - - 950 GP 475 GP - Wind Runic, 2-hand, Throw Lo St Re Go
(Dirk)ValiantKnife Dirk 145 180 Gains power as HP decreases - Ignores Defense 10 - - - - - - 1 GP - - Runic, 2-hand Lo
(Sword)Enhancer Sword 135 150 Mag pwr up - - - 20 - - - +7 10,000 GP 5,000 GP - - SwdTech, Runic, 2-hand, Throw Te Ed Ce
(Lance)Gold Lance Lance 139 150 - - - - - - - - - 12,000 GP 6,000 GP - - Runic, 2-hand, Throw Ed Mo
(Stars)Shuriken Stars 86 230 Use with "Throw" command - - - - - - - - 30 GP 15 GP - - Throw -
(Special)Flail Special 86 150 Same damage from back row - Back Row - - - - - - 2,000 GP 1,000 GP - - 2-hand Te Ce St Re Go
(Special)Full Moon Special 95 230 Same damage from back row - Back Row - - - - - - 2,500 GP 1,250 GP - - Throw Lo
(Gambler)Darts Gambler 115 230 - - Back Row - - - - - - 10,000 GP 5,000 GP - - Throw Se
(Gambler)Trump Gambler 133 230 Randomly dispatches an enemy - Back Row, Random Kill - - - - - - 13,000 GP 6,500 GP - - Throw Se
(Gambler)Dice Gambler ??? 100% - - Back Row - - - - - - 5,000 GP 2,500 GP - - - Se
Armors: Found or Sold in Kohlingen – 14 shown
Rare armor can be stolen from monsters; unique armor is usually found as treasure; strange armor can be won in the colosseum; ultimate armor is the most powerful in the game; starting armor is owned by certain characters but cannot be otherwise found
Namex
Type Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Description Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
The elemental protections and weaknesses offered when equipping this item
Elements
The status effects removed by this item
Statuses
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Shield)Mithril Shld Shield 27 10 18 - - - - - - 1,200 GP 600 GP - - - - All Except Umaro
(Shield)Diamond Shld Shield 40 10 27 - - - - - - 3,500 GP 1,750 GP - - - - Te Cy Ed Ce Se
(Shield)Flame Shld Shield 41 20 28 10 Absorbs Fire-elemental attack - - - - - 1 GP Fire 3 Fire 2 ×5 Absorb HP: Fire
No Effect: Ice
Weak pt: Water
- All Except Umaro
(Helmet)Magus Hat Helmet 15 - 16 - - - - - +5 600 GP 300 GP - - - - Te Ce St Re Mo Go
(Helmet)Bandana Helmet 16 - 10 - - - - - - 800 GP 400 GP - - - - Te Lo Sa Ce Re Ga
(Helmet)Head Band Helmet 16 - 10 - - +3 +1 +2 - 1,600 GP 800 GP - - - - Lo Cy Sh Sa Mo Ga
(Helmet)Iron Helmet Helmet 18 - 12 - - - - - - 1,000 GP 500 GP - - - - Te Lo Cy Ed Ce Se Ga
(Helmet)Bard's Hat Helmet 19 - 21 10 Raises MP a little - - - - 3,000 GP 1,500 GP - - - - All Except Umaro
(Helmet)Green Beret Helmet 19 10 13 - Raises HP a little - - - - 3,000 GP 1,500 GP - - - - All Except Umaro
(Helmet)Diamond Helm Helmet 27 - 18 - - - - - - 8,000 GP 4,000 GP - - - - Te Cy Ed Ce Se
(Armor)Silk Robe Armor 39 - 29 - - - - - +1 600 GP 300 GP - - - - Te Ce St Re Mo Go
(Armor)Iron Armor Armor 40 - 27 - - - −2 - - 700 GP 350 GP - - - - Te Lo Cy Ed Ce Se
(Armor)Diamond Vest Armor 65 - 44 - - - - - - 12,000 GP 6,000 GP - - - - Te Lo Cy Sh Ed Sa Ce Se Mo Ga Go
(Armor)DiamondArmor Armor 70 - 47 - - - - - - 15,000 GP 7,500 GP - - - - Te Cy Ed Ce Se
Items: Found or Sold in Kohlingen – 16 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
Potion - Recovers 250 HP 300 GP 150 GP -
X-Potion - Recovers HP to 100% - 1 GP -
Tincture - Recovers 50 MP 1,500 GP 750 GP -
X-Ether - Recovers MP to 100% - 1 GP -
Elixir - Recovers HP/MP to 100% - 1 GP -
Antidote - Cures "Poison" status 50 GP 25 GP Poison
Green Cherry - Cures "Imp" status 150 GP 75 GP Imp
Revivify - Cures "Zombie" status 300 GP 150 GP Zombie
Remedy - Cures status ailments except "Zombie" 1,000 GP 500 GP Dark, Poison, Imp, Petrify, Mute, Seizure
Fenix Down - Recovers the wounded 500 GP 250 GP Wound
Sleeping Bag - Recovers HP/MP to 100% 500 GP 250 GP Dark, Zombie, Poison, Imp, Petrify, Clear
Tent - Recovers party's HP/MP to 100% 1,200 GP 600 GP Dark, Zombie, Poison, Imp, Petrify, Wound, Clear
(Skean)Inviz Edge Skean Makes thrower transparent
Use with "Throw" command
200 GP 100 GP -
(Skean)Bolt Edge Skean Multi Thunder-elemental attack
Use with "Throw" command
500 GP 250 GP -
(Skean)Fire Skean Skean Multiple Fire-elemental attack
Use with "Throw" command
500 GP 250 GP -
(Skean)Water Edge Skean Multi Water-elemental attack
Use with "Throw" command
500 GP 250 GP -