Weapons: Effective against the Reptile family – 1 shown
Rare weapons can only be found as treasure or won or stolen from monsters; unique weapons can only be found as treasure or as rare monster drops; forbidden weapons are powerful items found in the Lunar Subterrane; exceptional weapons are found only as rare monster drops
Name
The specific type of weapon this is; this has no special in-game meaning
Type
The higher a weapon's power, the more damage physical attacks made with it deal
Power
A weapon's base accuracy
Accuracy
Some weapons grant a bonus or penalty to one or more statistics; bonuses are listed in green, while penalties are listed in red
Bonuses
The cost to buy this weapon in a shop
Price
The amount of gil received when selling this weapon in a shop
Value
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
Spell
The status ailment that may be inflicted by hits with this weapon
Status
The elemental nature of this weapon; targets that are weak to this element take extra damage, while targets that resist or absorb this element take reduced damage
Elements
When used against monsters of any of the listed families, this weapon does increased damage
Families
The characters which are capable of using this weapon
Equipped By
Ice Rod Rod 5 45% - 220 gil 110 gil Ice1 - Ice Reptile cRy, Fu, Pa, Ry, Te
Monsters: Part of the Reptile family – 19 shown
Minibosses appear as treasure guardians or are otherwise especially powerful monsters; bosses are unique monsters that are defeated as part of the plot; lunar guardians are powerful monsters guarding forbidden weapons; the final boss must be defeated to complete the game; special monsters are not fought in standard battles
Name
The monster's starting and maximum hit point total
HP
The amount of gil earned for defeating this monster
Gil
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Exp
Attack determines the base per-hit damage of the monster's physical attack
Att
Magic determines how powerful the monster's spells and special abilities are
Magic
Defense reduces the amount of damage taken per physical hit
Def
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
Some weapons are especially effective against certain monster families
Family
The monster takes extra damage from spells or attacks of any of the listed elements
Weakness
Monsters that resist an element take reduced damage from spells or attacks of that element, while monsters that absorb an element are healed by spells instead of taking damage (elemental weapon attacks are resisted instead of absorbed); individual monster pages indicate which elements are resisted and which are absorbed
Resists/Absorbs
The monster is vulnerable to status ailments listed in white, and immune to those listed in red; the status ailments are Poison, Darkness, Silence, Pig, Mini, Toad, Petrify, KO, Berserk, Confuse, Sleep, Paralyze, Curse, and Gradual Petrification
Status Vulnerability
Sand Man 20 17 gil 70 20 - 0 4 Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
CaveToad 47 24 gil 89 11 - 2 6 Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Mad Toad 59 34 gil 127 11 - 1 7 Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
WaterHag 64 38 gil 136 18 - 2 7 Reptile Lightning - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Basilisk 90 30 gil 110 15 - 2 9 Reptile - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Turtle 190 46 gil 234 20 - 1 10 Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Gargoyle 160 90 gil 315 28 - 2 12 Reptile Holy, Projectile - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Lilith 466 262 gil 2,703 46 - 3 13 Reptile, Undead Fire - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Hydra 257 209 gil 670 44 - 2 14 Reptile Lightning - PoDaSiPiMiToPeKOBeCoSlPaCuGP
CaveNaga 285 201 gil 740 40 5 3 12 Reptile Holy - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Ice Liz 480 289 gil 1,331 62 2 2 14 Reptile Fire Ice PoDaSiPiMiToPeKOBeCoSlPaCuGP
Carapace 700 224 gil 920 72 - 4 14 Reptile Ice Fire PoDaSiPiMiToPeKOBeCoSlPaCuGP
Tortoise 435 234 gil 1,666 70 - 3 17 Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Naga 320 150 gil 1,118 66 5 4 14 Reptile - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
BlackLiz 792 43 gil 1,298 64 16 4 15 Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Q.Lamia 1,100 247 gil 2,859 74 - 4 31 Reptile - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Lamia 1,200 143 gil 2,059 72 - 4 16 Reptile - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
TinyToad 600 335 gil 1,841 19 47 5 37 Mage, Reptile Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
HugeNaga 1,480 238 gil 3,582 88 - 3 26 Reptile - - PoDaSiPiMiToPeKOBeCoSlPaCuGP