Characters: Kain's Membership History – 1 shown
Job
The minimum level the character joins the party at; if the character previously attained a higher level, they rejoin at that level instead
Level
The gear this character joins the party with
Gear
The battle commands this character has access to
Commands
The specific map on which this character joins the party
Join Map
Details on exactly when this character joins the party
Join Notes
The specific map on which this character leaves the party
Leave Map
Details on exactly when this character leaves the party
Leave Notes
Dragoon 10 Iron Shield, Spear, Iron Helm, Iron Armor, Iron Gloves Fight, Jump, Item Castle Baron Upon initially leaving Mist Upon arrival
Dragoon 26 Mythril Shield, Wind Spear, Mythril Helm, Mythril Armor, Mythril Gloves Fight, Jump, Item Tower of Zot 7F After cutscene with Golbez Sealed Cave Entrance After obtaining Dark Crystal
Dragoon 48 Genji Shield, Gungnir, Genji Helm, Genji Armor, Genji Gloves Fight, Jump, Item Giant of Babil Core After fight with CPU - Does not leave the party
Weapons: Usable by Kain – 24 shown
Rare weapons can only be found as treasure or won or stolen from monsters; unique weapons can only be found as treasure or as rare monster drops; forbidden weapons are powerful items found in the Lunar Subterrane; exceptional weapons are found only as rare monster drops
Name
The specific type of weapon this is; this has no special in-game meaning
Type
The higher a weapon's power, the more damage physical attacks made with it deal
Power
A weapon's base accuracy
Accuracy
Some weapons grant a bonus or penalty to one or more statistics; bonuses are listed in green, while penalties are listed in red
Bonuses
The cost to buy this weapon in a shop
Price
The amount of gil received when selling this weapon in a shop
Value
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
Spell
The status ailment that may be inflicted by hits with this weapon
Status
The elemental nature of this weapon; targets that are weak to this element take extra damage, while targets that resist or absorb this element take reduced damage
Elements
When used against monsters of any of the listed families, this weapon does increased damage
Families
The characters which are capable of using this weapon
Equipped By
Ancient Sword Sword 35 77% - - 9,500 gil - Curse - Ghoul Ce, Ka
Avenger Sword Sword 80 95% Str +10, Agil +10, Vit +10, Wis −10, Will −10 - 5 gil - - - - Ce, Ka
Blood Spear Spear 88 22% Str −10, Agil −10, Vit −10, Wis −10, Will −10 - 65 gil - - Absorb Giant, Pudding, Undead Ka
Blood Sword Sword 45 50% Str −5, Agil −5, Vit −5, Wis −5, Will −5 - 6,500 gil - - Absorb Giant, Pudding, Undead Ce, Ka
Dancing Dagger Dagger 28 94% - 5,000 gil 2,500 gil Dancing Dagger - - - Ce, cRy, Edg, Edw, Ka, Pa, Ry
Defense Sword Sword 105 90% - - 28,500 gil Armor - - - Ce, Ka
Dragon Spear Spear 99 80% - - 25 gil - - Projectile Dragon Ka
Dwarf Axe Axe 62 69% Str +5, Agil −5, Vit +5, Wis −5, Will −5 15,000 gil 7,500 gil - - - - Ce, Ci, Ka
Fire Spear Spear 66 80% - 11,000 gil 5,500 gil Fire2 - Fire, Projectile - Ka
Flame Sword Sword 65 80% - 14,000 gil 7,000 gil - - Fire - Ce, Ka
Gorgon Sword Sword 77 66% - - 17,000 gil - Petrify - - Ce, Ka
Gungnir Spear 92 80% Vit +15 - 50,000 gil - - Projectile - Ka
Holy Lance Spear 109 80% - - 37,000 gil Holy - Holy, Projectile Ghoul Ka
Ice Brand Sword 75 80% - 26,000 gil 13,000 gil - - Ice - Ce, Ka
Ice Spear Spear 77 80% - 21,000 gil 10,500 gil Ice2 - Ice, Projectile - Ka
Mage Masher Dagger 35 75% Wis +5 - 6,500 gil - Silence - Mage Ce, cRy, Edg, Edw, Ka, Pa, Ry
Mythril Dagger Dagger 20 99% - 3,000 gil 1,500 gil - - - Ghoul Ce, cRy, Edg, Edw, Ka, Pa, Ry
Mythril Sword Sword 50 80% - 6,000 gil 3,000 gil - - - Ghoul Ce, Ka
Ogre Axe Axe 80 69% - 45,000 gil 22,500 gil - - - Giant Ce, Ci, Ka
Rune Axe Axe 100 60% - - 61,500 gil - - - Mage Ce, Ci, Ka
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Armor: Usable by Kain – 46 shown
Rare armors can only be found as treasure or won or stolen from monsters; unique armors can only be found as treasure or as rare monster drops; forbidden armors are powerful items found in the Lunar Subterrane; exceptional armors are found only as rare monster drops
Name
The slot where this armor is equipped
Type
Defense reduces the amount of damage taken per physical hit; the defense value of multiple pieces of armor is cumulative
Defense
All shields and some types of armor grant a bonus to the wearer's evasion, while other armor incurs a penalty to evasion; the evasion adjustments of multiple pieces of armor is cumulative
Evasion
Magic defense reduces the amount of damage taken by spells and special attacks; the magic defense value of multiple pieces of armor is cumulative
Mag. Def.
Most types of armor grant a bonus to the wearer's magic evasion; the magic evasion bonus of multiple pieces of armor is cumulative
Mag. Eva.
Some types of armor grant a bonus or penalty to one or more statistics; bonuses are listed in green, while penalties are listed in red
Stat Modifications
The cost to buy this armor in a shop
Price
The amount of gil received when selling this armor in a shop
Value
The wearer becomes immune to all of the listed status ailments while using this armor
Status Immunity
The wearer takes reduced damage from spells or attacks of any of the listed elements
Resistance
The characters who are capable of using this armor
Equipped By
Adamant Armor Armor 100 +99% 20 +12% Str +15, Agil +15, Vit +15, Wis +15, Will +15 - 5 gil All status ailments Fire, Ice, Lightning All characters except CDK
Aegis Shield Shield 4 +34% 5 +4% Wis +3 20,000 gil 10,000 gil Petrify - Ce, Ci, Ka
Bandanna Helm 3 +2% 1 +1% Str +5, Vit +5 - 550 gil - - All characters except CDK
Bard Robe Armor 2 - 1 - - 700 gil 35 gil Silence - All characters except CDK
Black Belt Armor 10 +20% 3 +2% Str +5, Vit +5 - 7,000 gil - - All characters except CDK
Clothes Armor 1 - 0 - - 50 gil 25 gil - - All characters except CDK
Crystal Ring Gloves 20 +5% 12 +10% Agil +5 - 1,500 gil Confuse, Paralyze, Sleep - All characters except CDK
Cursed Ring Gloves 0 −10% 0 - Str −15, Agil −15, Vit −15, Wis −15, Will −15 - 5 gil - - All characters
Diamond Armor Armor 19 −10% 4 +2% - 40,000 gil 20,000 gil - Lightning Ce, Ci, Ka
Diamond Gloves Gloves 7 −10% 3 +3% - 5,000 gil 2,500 gil - Lightning Ce, Ci, Ka
Diamond Helm Helm 9 −10% 2 +2% - 10,000 gil 5,000 gil - Lightning Ce, Ci, Ka
Diamond Shield Shield 4 +32% 2 +3% - 15,000 gil 7,500 gil - Lightning Ce, Ci, Ka
Dragon Armor Armor 23 −10% 8 +5% - - 5 gil - Fire, Ice, Lightning Ce, Ci, Ka
Dragon Gloves Gloves 9 −10% 6 +3% - - 5 gil - Fire, Ice, Lightning Ce, Ci, Ka
Dragon Helm Helm 11 −10% 7 +4% - - 5 gil - Fire, Ice, Lightning Ce, Ci, Ka
Dragon Shield Shield 6 +38% 3 +5% - - 5 gil - Fire, Ice, Lightning Ce, Ci, Ka
Feather Cap Helm 2 −4% 3 +3% - 330 gil 165 gil - - All characters except CDK
Flame Armor Armor 15 −10% 4 +2% - 30,000 gil 15,000 gil - Ice Ce, Ci, Ka
Flame Shield Shield 3 +28% 2 +2% - 1,250 gil 625 gil - Ice Ce, Ci, Ka
Genji Armor Armor 21 −10% 7 +4% - - 5 gil - - Ce, Ci, Edg, Ka
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