Maps: In Cave of Summons – 6 shown
The name of the map, including both the general area and the specific floor or section; temporary maps only appear during certain brief plot points; underworld and moon maps are found on those worlds; end game maps are available during the closing events of the game
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Does the Exit spell function on this map?
Exit
Does the Warp spell function on this map?
Warp
Miscellaneous helpful features of the area, such as Namingway and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
3 - Yes Yes - -
2 - Yes Yes - -
6 - Yes Yes - -
5 - Yes Yes - -
4 1200 gil Yes Yes Namingway, Save Point Armor, Items 1, Items 2, Weapons
4 - Yes Yes - -
Maps: Connected to Cave of Summons – 1 shown
The name of the map, including both the general area and the specific floor or section; temporary maps only appear during certain brief plot points; underworld and moon maps are found on those worlds; end game maps are available during the closing events of the game
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Does the Exit spell function on this map?
Exit
Does the Warp spell function on this map?
Warp
Miscellaneous helpful features of the area, such as Namingway and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
- - - - - -
Plot Battles: Found in Cave of Summons – 2 shown
The specific map where this plot battle will be fought
Map
Monsters
The specifics of where this plot battle will be fought
Notes
Cave of Summons B5F Asura Speak to Asura
Cave of Summons B5F Leviatan Speak to Leviatan after defeating Asura
Shops: Found in Cave of Summons – 4 shown
The map this shop is located on
Map
The type of shop this is; underworld and moon shops are found on those worlds
Shop
The weapons, armor, or items sold at this shop
Goods
Cave of Summons B5F Items 1 Life (100 gil)
Potion (30 gil)
HiPotion (150 gil)
Tent (100 gil)
Cabin (500 gil)
Eagle Eye (100 gil)
Gysahl Greens (50 gil)
Remedy (5,000 gil)
Cave of Summons B5F Items 2 Soft (400 gil)
Maiden's Kiss (60 gil)
Mallet (80 gil)
Diet Food (100 gil)
Echo Note (50 gil)
Eyedrops (30 gil)
Antidote (40 gil)
Cross (100 gil)
Cave of Summons B5F Weapons Whip (3,000 gil)
Chain Whip (6,000 gil)
Blitz Whip (10,000 gil)
Kotetsu (11,000 gil)
Fairy Rod (5,000 gil)
Lunar Staff (7,000 gil)
Angel Arrow (110 gil)
Cave of Summons B5F Armor Aegis Shield (20,000 gil)
Sorcerer Robe (30,000 gil)
Treasures: Found in Cave of Summons – 24 shown
Treasure
The map where the treasure is found
Map
The specifics of where this treasure can be found
Notes
The monsters guarding this treasure, which will attack when the treasure is opened
Guarded By
Ether1 North chest through hidden path -
HiPotion Southeast chest -
Life Northeast chest -
Cabin Northwest chest -
HiPotion Southeast chest -
Bestiary Southeast chest -
Defense Sword North chest Warrior ×5
HiPotion Southwest chest -
Kikuichi Southwest chest -
Life South chest -
Venom Axe Southwest chest -
Bestiary Northwest chest -
Ether1 West chest -
5,000 Gil East chest -
6,000 Gil South chest -
Rat Tail North chest -
Bestiary Chest in Save Point building -
Grimoire Bookshelf in weapon shop -
Grimoire Bookshelf in armor shop -
Life Chest in Save Point building -
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Monsters: Found in Cave of Summons – 12 shown
Minibosses appear as treasure guardians or are otherwise especially powerful monsters; bosses are unique monsters that are defeated as part of the plot; lunar guardians are powerful monsters guarding forbidden weapons; the final boss must be defeated to complete the game; special monsters are not fought in standard battles
Name
The monster's starting and maximum hit point total
HP
The amount of gil earned for defeating this monster
Gil
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Exp
Attack determines the base per-hit damage of the monster's physical attack
Att
Magic determines how powerful the monster's spells and special abilities are
Magic
Defense reduces the amount of damage taken per physical hit
Def
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
Some weapons are especially effective against certain monster families
Family
The monster takes extra damage from spells or attacks of any of the listed elements
Weakness
Monsters that resist an element take reduced damage from spells or attacks of that element, while monsters that absorb an element are healed by spells instead of taking damage (elemental weapon attacks are resisted instead of absorbed); individual monster pages indicate which elements are resisted and which are absorbed
Resists/Absorbs
The monster is vulnerable to status ailments listed in white, and immune to those listed in red; the status ailments are Poison, Darkness, Silence, Pig, Mini, Toad, Petrify, KO, Berserk, Confuse, Sleep, Paralyze, Curse, and Gradual Petrification
Status Vulnerability
Arachne 3,650 585 gil 4,388 102 10 3 18 - Ice, Projectile - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Clapper 7,600 900 gil 7,777 124 - 4 254 Dragon Projectile Lightning PoDaSiPiMiToPeKOBeCoSlPaCuGP
Conjurer 3,600 475 gil 3,688 104 60 5 39 Mage - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Fiend 3,480 650 gil 6,388 102 79 5 43 Mage - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Hooligan 2,200 484 gil 4,088 108 - 5 12 Ghoul Holy, Projectile - PoDaSiPiMiToPeKOBeCoSlPaCuGP
HugeNaga 1,480 238 gil 3,582 88 - 3 26 Reptile - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Imp 6 5 gil 28 19 - 0 0 - - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Red Eye 2,400 465 gil 3,444 100 - 4 38 - Projectile - PoDaSiPiMiToPeKOBeCoSlPaCuGP
RockMoth 900 312 gil 3,114 74 - 4 18 - Projectile - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Warrior 2,900 575 gil 4,288 104 - 4 26 - - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Asura 31,005 - 20,000 134 69 3 37 Mage - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Leviatan 50,001 - 28,000 174 34 5 54 - Lightning - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Weapons: Found in Cave of Summons – 12 shown
Rare weapons can only be found as treasure or won or stolen from monsters; unique weapons can only be found as treasure or as rare monster drops; forbidden weapons are powerful items found in the Lunar Subterrane; exceptional weapons are found only as rare monster drops
Name
The specific type of weapon this is; this has no special in-game meaning
Type
The higher a weapon's power, the more damage physical attacks made with it deal
Power
A weapon's base accuracy
Accuracy
Some weapons grant a bonus or penalty to one or more statistics; bonuses are listed in green, while penalties are listed in red
Bonuses
The cost to buy this weapon in a shop
Price
The amount of gil received when selling this weapon in a shop
Value
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
Spell
The status ailment that may be inflicted by hits with this weapon
Status
The elemental nature of this weapon; targets that are weak to this element take extra damage, while targets that resist or absorb this element take reduced damage
Elements
When used against monsters of any of the listed families, this weapon does increased damage
Families
The characters which are capable of using this weapon
Equipped By
Angel Arrow Arrow 40 - 110 gil 55 gil - Confuse - Giant Ce, Ci, cRy, Edw, Fu, Pa, Po, Ro, Ry
Blitz Whip Whip 40 60% - 10,000 gil 5,000 gil - Paralyze Lightning - cRy, Ry
Chain Whip Whip 30 55% - 6,000 gil 3,000 gil - Paralyze - - cRy, Ry
Defense Sword Sword 105 90% - - 28,500 gil Armor - - - Ce, Ka
Fairy Rod Rod 30 55% Wis +10 5,000 gil 2,500 gil Charm - - - cRy, Fu, Pa, Ry, Te
Kikuichi Ninja Sword 48 90% Str +5 - 9,000 gil - - - - Edg
Kotetsu Ninja Sword 40 90% - 11,000 gil 5,500 gil - - - - Edg
Lunar Staff Staff 36 60% Will +10 7,000 gil 3,500 gil Dspel - - - cRy, Fu, Po, Ro, Te
Venom Axe Axe 95 60% - - 47,000 gil Venom Poison - Giant Ce, Ci, Ka
Whip Whip 20 50% - 3,000 gil 1,500 gil - Paralyze - - cRy, Ry
Yoichi Arrow Arrow 50 - 140 gil 70 gil - - - - Ce, Ci, cRy, Edw, Fu, Pa, Po, Ro, Ry
Yoichi Bow Bow 30 60% Str +10 - 5,500 gil - - Projectile - Ce, Ci, cRy, Edw, Fu, Pa, Po, Ro, Ry
Armor: Found in Cave of Summons – 2 shown
Rare armors can only be found as treasure or won or stolen from monsters; unique armors can only be found as treasure or as rare monster drops; forbidden armors are powerful items found in the Lunar Subterrane; exceptional armors are found only as rare monster drops
Name
The slot where this armor is equipped
Type
Defense reduces the amount of damage taken per physical hit; the defense value of multiple pieces of armor is cumulative
Defense
All shields and some types of armor grant a bonus to the wearer's evasion, while other armor incurs a penalty to evasion; the evasion adjustments of multiple pieces of armor is cumulative
Evasion
Magic defense reduces the amount of damage taken by spells and special attacks; the magic defense value of multiple pieces of armor is cumulative
Mag. Def.
Most types of armor grant a bonus to the wearer's magic evasion; the magic evasion bonus of multiple pieces of armor is cumulative
Mag. Eva.
Some types of armor grant a bonus or penalty to one or more statistics; bonuses are listed in green, while penalties are listed in red
Stat Modifications
The cost to buy this armor in a shop
Price
The amount of gil received when selling this armor in a shop
Value
The wearer becomes immune to all of the listed status ailments while using this armor
Status Immunity
The wearer takes reduced damage from spells or attacks of any of the listed elements
Resistance
The characters who are capable of using this armor
Equipped By
Aegis Shield Shield 4 +34% 5 +4% Wis +3 20,000 gil 10,000 gil Petrify - Ce, Ci, Ka
Sorcerer Robe Armor 12 - 9 +9% Wis +5, Will +5 30,000 gil 15,000 gil - Lightning Ce, cRy, Fu, Pa, Po, Ro, Ry, Te
Items: Found in Cave of Summons – 12 shown
Rare items can only be found as treasure, won or stolen from monsters, or purchased from a single shop; unique items can only be found as treasure or as very rare monster drops; key items are unique items that are important to the plot; exceptional items are found only as very rare monster drops
Name
The cost to buy this item in a shop
Price
The amount of gil received when selling this item in a shop
Value
The spell cast when this item is used in battle; using the item in this way consumes it
Spell
The target of this item's effects when used in battle
Target
Bestiary 980 gil 490 gil Scan One
Cabin 500 gil 250 gil - -
Cross 100 gil 50 gil Cross One
Diet Food 100 gil 50 gil Diet Food One
Elixir 100,000 gil 1 gil Elixir One
Ether1 10,000 gil 1 gil Ether1 One
Ether2 50,000 gil 1 gil Ether2 One
Grimoire - 5 gil Grimoire -
HiPotion 150 gil 75 gil HiPotion One
Life 100 gil 50 gil Life1 One
Mallet 80 gil 40 gil Mallet One
Rat Tail - - - -