Monsters: Which have Potion – 187 shown
Treasure guardians are only encountered when opening treasure chests; bosses are unique monsters encountered during the plot; the final boss must be defeated to complete the game; rare monsters are hard to find and very powerful, but drop powerful rewards; invincible monsters are not meant to be defeated
Name
The monster's starting and maximum hit point total
HP
The amount of gil earned for defeating this monster
Gil
The chance of getting this item on a successful steal attempt
Steal Rate
The chance of getting this item after defeating the monster
Drop Chance
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Exp
Attack determines the base per-hit damage of the monster's physical attack
Att
The number of hits a monster attempts and the accuracy of each of those hits
Acc
Some monsters' attacks are elemental in nature, and the damage may be adjusted by any weaknesses or resistances the target has
Att. Element
A monster's attack may have a chance to inflict a status ailment when it connects
Status Att.
Undead creatures are damaged by healing spells; dividing creatures split after taking physical damage provided there is room on the battlefield; spells or attacks with dark-elemental weapons do not cause these creatures to split
Type
Defense reduces the amount of damage taken per physical hit
Def
The number of evasion attempts a monster gets when physically attacked, and the success rate of each attempt
Eva
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
The number of spell resistance attempts a monster gets when targeted with a spell or special attack, and the success rate of each attempt
Mag. Res.
The monster takes double damage from spells or attacks of any of the listed elements
Weakness
Monsters that resist an element take half damage from spells or attacks of that element, while monsters that absorb an element are healed instead of taking damage; individual monster pages indicate which elements are resisted and which are absorbed
Resists/Absorbs
Monsters are immune to the listed status ailments; not that, although no immunities are listed, all bosses are immune to all status ailments
Status Immunities
Cloud of Darkness 65,000 - 100.0% - - 240 11×83% - - 255 32×99% 255 32×99% - All except Recovery All status ailments
Nepto Dragon 60,000 560 gil 100.0% - 1,560 62 5×90% - - 4 2×40% 3 1×35% - - -
Bahamut 60,000 5,500 gil 100.0% - 5,000 7 3×65% - - 8 3×50% 7 3×20% - - All status ailments
Cloud of Darkness 45,000 - 100.0% - - 185 11×70% - - 11 5×50% 96 5×56% - All except Recovery All status ailments
Ahriman 35,000 7,200 gil 100.0% - 8,000 185 11×70% - - 11 5×50% 80 3×48% - All except Recovery All status ailments
Echidna 32,000 7,000 gil 100.0% - 7,000 185 11×70% - - 11 5×50% 80 3×48% - All except Recovery All status ailments
Two-Headed Dragon 29,000 6,800 gil 100.0% - 6,000 255 32×99% - - 11 5×50% 80 3×48% - All except Recovery All status ailments
Cerberus 23,000 6,400 gil 100.0% - 5,800 40 1×32% - - 11 5×40% 96 5×56% - All except Recovery All status ailments
Xande 21,000 - 100.0% - - 175 11×90% - - 11 5×30% 48 2×40% - All except Recovery All status ailments
Guardian 12,000 5,600 gil 100.0% - 5,400 163 10×80% - - 11 5×30% 48 2×40% - - All status ailments
General 12,000 5,200 gil 100.0% - 5,000 165 10×90% - - 11 5×30% 48 2×40% - All except Recovery All status ailments
Scylla 10,000 5,400 gil 100.0% - 5,200 160 10×70% - - 11 5×30% 48 2×40% - - All status ailments
Xande's Clone 10,000 1,550 gil 100.0% - 3,400 175 11×90% - - 11 5×30% 48 2×40% - All except Recovery Toad, Conf
Kunoichi 9,000 5,000 gil 100.0% - 4,800 150 10×90% - - 11 5×20% 48 2×40% - All except Recovery All status ailments
Titan 7,800 4,500 gil 100.0% - 4,400 135 9×90% - - 10 4×45% 48 2×40% - All except Recovery All status ailments
Bahamut 7,500 3,500 gil 100.0% - 2,800 143 9×90% - - 10 4×35% 48 2×40% - All except Recovery All status ailments
Amon 7,040 3,450 gil 100.0% - 4,200 137 9×70% - - 11 5×40% 7 2×60% - All elements Conf, Slp, Prlz, PPtr
Leviathan 7,000 5,700 gil 100.0% - 5,000 160 10×70% - - 10 4×35% 8 3×50% - - All status ailments
Odin 7,000 5,600 gil 100.0% - 5,000 157 10×90% - - 10 4×30% 4 2×25% - - All status ailments
Hecatoncheir 6,500 4,900 gil 100.0% - 4,800 150 10×90% - - 9 3×60% 4 2×20% - - -
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Shops: Where Potion is sold – 7 shown
The map this shop is located on
Map
What this shop sells; mobile shops are contained within your vehicles; hidden shops sell powerful goods but must be found
Shop
Ur Items
Kazus Items
Canaan Items
Tozus Items
Vikings' Cove Items
Village of the Ancients Items
Dwarven Hollow Items
Treasures: Containing Potion – 17 shown
Treasure
The map where the treasure is found
Map
The specifics of where this treasure can be found
Notes
Guarded By
Potion Altar Cave B3 East side of main hall -
Potion Altar Cave B2 Southeast passage of path to the crystal -
Potion Altar Cave B2 North area of path to the crystal -
Potion Ur Right pot in bedroom in inn -
Potion Ur Top right pot in bar in inn -
Potion Ur In a chest inside the well -
Potion Ur In a chest inside the well -
Potion Ur In a chest inside the well -
Potion Ur Grass east of lake -
Potion Ur Grass south of storeroom -
Potion Kazus Shelves behind counter in inn -
Potion Kazus Middle pot in smithy -
Potion Castle Sasune West chest in east tower 4F -
Potion Sealed Cave B1 Southwest path -
Potion Canaan West chest in Cid's secret room -
Potion Canaan Chest in hidden area in Cid's secret room -
Potion Molten Cave B3 Southwest chest -