Areas – 60 shown
Limited areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points; once you reach end game areas, you can no longer save or return to other areas
Name
The number of individual maps that make up the area, such as distinct floors or sections of the world map
Maps
The number of treasures to be found in this area
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
Most areas are available whenever you can reach them; limited availability areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points; once you reach end game areas, you can no longer save or return to other areas
Availability
Altar Cave 4 14 - HP/MP Spring - Permanent
Amur 1 7 200 gil Revive Spring Armor, Items, Weapons Permanent
Ancient Ruins 7 5 200 gil - Armor, Items, Weapons Permanent
Ancient's Maze 6 15 - - - Permanent
Bahamut's Lair 3 14 - - - Permanent
Canaan 1 15 40 gil Revive Spring Armor, Items, Magic, Weapons Permanent
Castle Argus 1 23 - HP/MP Spring, Revive Spring - Permanent
Castle Sasune 1 13 Free - - Permanent
Cave of Shadows 8 11 - - - Permanent
Cave of the Circle 3 - - - - Temporary
Cave of Tides 5 - - - - Permanent
Chocobo Woods 11 - - Fat Chocobo - Permanent
Crystal Tower 8 23 - - - Permanent
Doga's Grotto 3 8 - - - Temporary
Doga's Manor 1 1 - HP/MP Spring, Revive Spring, Fat Chocobo Items, Magic Permanent
Doga's Village 1 - - - LV. 3 Magic, LV. 4 Magic, LV. 5 Magic, LV. 6 Magic, LV. 7 Magic, Summon Magic Permanent
Dragon's Peak 1 4 - - - Limited
Duster 1 2 320 gil - Armor, Items, Weapons Permanent
Dwarven Hollow 1 17 80 gil Revive Spring Armor, Items, Weapons Permanent
Eureka 7 24 - HP/MP Spring, Revive Spring Magic, Summon Magic, Weapons & Armor Permanent
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