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Paloom Weapons B
Map
Paloom
Mythril Spear
1,500
gil
Mythril Sword
1,800
gil
Mythril Axe
2,000
gil
Mythril Bow
1,000
gil
Compare Paloom Weapons B to other Shops
Weapons & Shields
: Sold in
Paloom Weapons B
– 4 shown
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Rare
weapons
can only be found as
treasure
or won from
monsters
;
unique
weapons
can only be found as
treasure
;
ultimate
weapons
are uniquely powerful
treasures
Name
The base damage dealt by the
weapon/shield
; ¼ of the wielder's
strength
score is added to
attack
, and each hit deals 1–2 times this total in damage, reduced by the target's
defense
; wielding a
weapon/shield
in one hand and nothing in the other increases the
strength
bonus from ¼ to ½ of the wielder's
strength
score
Attack
The base
accuracy
of the
weapon/shield
; this is added to the wielder's
strength
score to determine final
accuracy
Accuracy
Some
weapons
have a chance to inflict a
status ailment
with each hit; a
weapon
with the Drain
HP
ability drains
1
⁄
16
of the target's maximum
HP
in addition to its normal damage on each hit, but this effect is reversed against
Undead
; the Healing ability means that the target is healed for 30–60
HP
per hit in addition to dealing its normal damage; the Ripper ability is intended to add 20 damage per hit, but this damage is not actually applied due to a bug
Effect
Weapons & shields
grant a bonus to
evasion %
equal to this value times the
skill
level appropriate to the
weapon/shield
type
Evasion %
When used against a
monster
weak against one of its
elements
, the
weapon
gets a +20 bonus to attack (this does not stack with the bonus for using a
weapon
against a
monster
of a
family
it is especially effective against); there is no penalty for using a
weapon
against a
monster
that resists or absorbs any of its
elemental
properties;
shields
instead grant resistance to the listed
elements
Elements
When used against a
monster
of any of the listed
families
, the
weapon
gets a +20 bonus to attack (this does not stack with the bonus for using an
elemental
weapon
against a
monster
that is weak against that
element
)
Effective Against
The
magic penalty
of a
weapon/shield
reduces the
magic accuracy
of any
spells
cast by its wielder; multiple
magic penalties
are cumulative
Mag. Pen.
The
spell
cast when this
weapon
is used in battle, and the level it is used at; specific details on the
weapon
's battle effect are found on individual
weapon
pages
Spell
Some
weapons
may break after being used to cast spells in battle
Break
The cost to buy this
weapon/shield
in a
shop
Price
The amount of
gil
received when selling this
weapon/shield
in a
shop
Value
(Polearm)
Mythril Spear
18
+55%
-
+1%
-
-
40%
-
-
1,500
gil
750
gil
(Sword)
Mythril Sword
20
+50%
-
+1%
-
-
50%
-
-
1,800
gil
900
gil
(Axe)
Mythril Axe
22
+45%
-
+1%
-
-
50%
-
-
2,000
gil
1,000
gil
(Bow)
Mythril Bow
13
+40%
-
-
-
-
70%
-
-
1,000
gil
500
gil
Paloom Spells
Poft Items A
Related
Return to Altair
Mythril
Page
4
Powerful new
weapons
and
armor
forged with
Mythril
are now available in
Altair
.
Paloom Weapons A
Map
Paloom
Dagger
400
gil
Mace
500
gil
Axe
500
gil
Bow
150
gil