Related
The ORB of Wind
Page
2
Use the CHIME to enter the Mirage Tower, collecting Treasure and learning that you need the CUBE to proceed further.
Class Change (Optional)
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2
Travel to the Castle of Ordeal to undertake BAHAMUT's Test of Courage.
Page
1
Learn how combat works in Final Fantasy... and the many mechanics that don't work.
Princess Sara
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2
The SHIP
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1
The CROWN and the Mystic KEY
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3
Delve into the Marsh Cave in search of the CROWN.
The ORB of Earth
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3
Descend into the Earth Cave to defeat the VAMPIRE that seems to be responsible for the earth's rot.
The ORB of Fire
Page
2
Use the CANOE to reach Gurgu Volcano.
Class Change (Optional)
Page
3
Fight your way through the Castle of Ordeal to earn the TAIL that proves your courage.
The SHIP
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3
The SHIP gives you access to several new areas, but presents its own dangers.
Resistant Armor
Aegis Shield, Ribbon
As an Element, Poison covers not only the usual Poison Status, but also Stone (as well as the instant KO Spell BANE). Your own Poison Spells are all instant kills, but many Monsters resist Poison. TIAMAT is notable because she has a Poison weakness (one of only two creatures in the game with one, in fact). Due to a bug in the NES game, most Poison- or Stone-inflicting standard attacks are not actually Poison elemental (they instead use the Element of any weaknesses the Monster has).
As an Element, Poison covers not only the usual Poison Status, but also Stone (as well as the instant KO Spell Poison). The main threat from Poison, however, comes from early-game Monsters that inflict it with their normal attacks. Poison deals significant damage in combat, and will doom a character if you have no Antidotes (or Esuna Spells) on hand. Your own Poison Spells are all instant kills, but many Monsters resist Poison. Tiamat is notable because she has a Poison weakness (one of only two creatures in the game with one, in fact).
Spells
Poison Cloud, Scourge
Elemental Weapons
Excalibur, Poison Axe
Resistant Shields
Dragon Shield, Golden Shield
Resistant Armor
Black Robe, Dragon Armor, Golden Armor, Power Armlet, Ribbon
Poison is an interesting Element, since you won't actually get the Scourge Spell so you can use it until pretty far into the game. Very few Monsters are weak against Poison, consisting mostly of Thunder-elemental bosses and stone creatures. It's a fun Spell to have leveled, but not at all important.
Deals minor damage each turn to the afflicted creature, and deals 1 damage per step outside of combat; cured with Esuna 1 or antidote
Weapons
Poison Axe
Monsters
Beast Demon, Beelzebub, Black Flan, Eyemoeba, Gigantoad, Imp, Poison Toad, Queen Bee, Red Mousse, Royal Guard, Sea Snake, Tiamat, Werepanther, Wererat, Werewolf, Yellow Jelly
Even more so than Darkness, Poison is really only a problem because it halts progress if a Character hasn't been cured by the end of combat. A few damage per round of combat isn't a problem at any stage of the game, and while the 1 damage per step of walking can add up, Esuna 1 is enough to cure this Status outside of combat. You'll need Esuna 2 to cure it in combat, or to cure the whole party of Poison outside of combat, though.
Deals minor damage each turn to the afflicted creature; cured with Basuna 1
Monsters
Devil's Bloom, Great Malboro, Green Slime, Hornet, Malboro Terra, Vampire Thorn
Venom is very similar to Poison, only temporary. It is extremely easy to shake off, and often the effect ends before dealing even a single point of damage. Like Poison, the damage from Venom is minor and can be ignored for most of the game. This is one Status Ailment you will not likely have to worry about. If you do want to cure it, though, Basuna 1 can do so.
Type
Permanent
Poisoned creatures or characters lose 1/16 of their max HP at the end of each round. Poisoned characters also lose 1 HP per step they take on the overworld or dungeon map, though unlike the in-battle damage, this damage cannot kill the character.
Type
Harmful
Duration
Permanent
Poisoned creatures take damage at regular intervals. This damage is equal to 1/8 their max HP.
Icon
Icon
Weapons
Poison Claw, Poison Rod
Resistant Armor
Chocobo Suit, Minerva, Moogle Suit, Paladin Shld, Tabby Suit
Tool
Bio Blaster
Dance Move
Pois. Frog (Dusk Requium)
Confusingly, Poison is both an Element and a status in this game. That said, aside from the Monster Ability Acid Rain, all Poison-Elemental Abilities inflict Poison as well, so the difference is mostly elementary.
Nonetheless, the damage dealt by Poison-Elemental Abilities is significant even aside from the Status effect. Most of the Monsters that have a weakness to Poison are human, while the ones that are immune tend to be undead.
Unfortunately, a Poison weakness becomes less and less relevant as the game progresses because of the availability of tier-3 Elemental (and better) Spells. They deal more damage to neutral targets than your best Poison Spell (Bio) does against a Poison weakness.
Nonetheless, the damage dealt by Poison-Elemental Abilities is significant even aside from the Status effect. Most of the Monsters that have a weakness to Poison are human, while the ones that are immune tend to be undead.
Unfortunately, a Poison weakness becomes less and less relevant as the game progresses because of the availability of tier-3 Elemental (and better) Spells. They deal more damage to neutral targets than your best Poison Spell (Bio) does against a Poison weakness.
Duration
Permanent
Type
Negative
Cured with
Antidote, Remedy, Sleeping Bag, Tent
Resistant Relics
Amulet, Fairy Ring, Ribbon, Star Pendant
Lores
Pep Up, Sour Mouth
Esper
Unicorn
Slot
Lagomorph
Tool
Bio Blaster
Dance Moves
Pois. Frog (Dusk Requium), Harvester (Forest Suite), Tapir (Love Sonata), Wild Bear (Water Rondo)
Monster Abilities
Evil Toot, Mind Blast, Virite
Poison deals increasing damage based on Stamina at set intervals during combat. Each interval adds the initial damage on top of the previous interval to a maximum of 8× the initial damage.
Characters also take 1/32 of their max HP in damage per step outside of combat, but cannot die as a result.
Characters also take 1/32 of their max HP in damage per step outside of combat, but cannot die as a result.
Icon
Icon
Type
Harmful
Poison deals damage to the target after each action they take. The damage is around 1/20 of the target's maximum HP each time. This effect does not wear off on its own.
Type
Negative