Related
Sprite
HP
64
Gold
105 G
Experience
105
Absorb
8
Evade
39%
Magic Def.
23%
Damage
15–30
Hit
92%
Critical Hit Chance
1%
Family
Aquatic
Morale
142 (may run at party level 31+)
R.SAHAGS feature high Evade and are best dealt with via LIT2. LIT or ICE are acceptable alternatives. When they appear in groups in the Sunken Shrine, a shot from the Zeus Gauntlet should clear them out, leaving only their WzSAHAG leaders.
Sprite
HP
204
Gold
882 G
Experience
882
Absorb
20
Evade
48%
Magic Def.
51%
Damage
47–94
Hit
109%
Critical Hit Chance
1%
Family
Aquatic
Morale
200
The ORB of Fire
Page
2
Use the CANOE to reach Gurgu Volcano.
The SHIP
Page
3
The SHIP gives you access to several new areas, but presents its own dangers.
HP
28
Gil
30 gil
Experience
30
Size
Small
Damage
10
Hit Rate
1×87%
Critical Hit Chance
1%
Absorb
4
Evade
36%
Magic Defense
14%
Morale
110 (may run if party is level 15 or higher)
Monster Family
Aquatic
Encountered In
Sahagins are weak foes that are no threat individually, but in groups can wear down your party. While they can't withstand many hits, they have a very high Evasion score so you won't always connect. Don't hesitate to blast them with Bolt2 later in the game, since you are likely docking at a town with an inn to recover your magic anyway.
These fishmen have a timeless turf war with rival imps over prime waterside real estate.
Encountered In
Palamecia Desert 3, Interdimensional Rift 5
Type
Feral Creatures
Subtype
Sahagin
HP
64,800
Level
7
Chain Resistance
25
Stagger Point
220.0%
Stagger Index
48
Strength
510
Magic
95
CP
910
Common Drop
Moistened Scale (25%)
Rare Drop
Seapetal Scale (5%)
Chapter
11
Note
Attacks quickly and relentlessly.
Note
Capable of inflicting Slow.
Note
Susceptible to Curse and effects of Vigilance.
Note
Vulnerable to lightning damage.