Spells: Which inflict KO – 5 shown
Exclusive spells can only be learned and cast by a single class; advanced spells can only be learned and cast by advanced classes; ultimate spells are available only from the hidden shop in Lufenia
Name
Type Level Price
Healing spells and damaging spells that are not resisted have a hit point effect between one and two times this number, or half that when resisted (damage can be further modified by elemental weaknesses or resistances)
Power
A modifier to the likelihood of the spell being resisted; there is a base chance to hit of approximately 74% plus half this value, modified by the target's magic defense
Accuracy
Target
The elemental nature of the spell; weakness to the element makes the spell approximately 20% more likely to hit and adds a 50% bonus to any damage dealt, while resistance halves damage and nearly guarantees that the spell will be resisted (for a net of 1/4 normal damage)
Element
Learned By
Poison Black 5 8,000 gil - +103 All foes Poison BM, BW, RW
Quake Black 6 20,000 gil - +103 All foes Earth BM, BW
Reaper Black 6 20,000 gil - +96 One foe Death BM, BW
Banish Black 8 60,000 gil - +100 All foes Time BW
Doom Black 8 60,000 gil - - One foe Death BW