Treasure: Found in Factory – 13 shown
Found
The particular part of the area where this treasure is found
Screen
Notes on the specific location of the treasure and details on non-standard treasures
Notes
Mid Ether Right Side Main Area Hidden in darkness behind northeast locked door
Robin Bow Right Side Main Area Southwest chest
Ether Right Side Main Area South chest off assembly line
Mid Tonic Right Side Main Area Northeast chest on upper level
Mid Ether Right Side Northeast Room Bottom chest
400 G Right Side Northeast Room Top chest
Ether Right Side North-Central Room Bottom chest
Shelter Right Side North-Central Room Top chest
Bolt Sword Right Side Northwest Room Chest
Shelter Left Side B1 Room Chest
Titan Vest Left Side B2 Area Central chest
Hammer Arm Left Side B2 Area East chest
Plasma Gun Left Side B3 Area Chest
Monsters: Encountered in Factory – 6 shown
The name of the monster, which does not always match the names listed at the start of battle; plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
HP
The amount of experience gained by defeating this monster; experience earned is divided equally among surviving characters
Exp.
The amount of tech points gained by defeating this monster; tech points are not divided like experience points
TP
The amount of gold (G) won by defeating this monster
Gold
This monster's weaknesses, including both elemental and contextual weaknesses; monsters take more damage from these attacks; Magic indicates that the monster is vulnerable to magic of all four elements
Weakness
The elements and damage types that this monster is either immune to or outright absorbs; Magic indicates that the monster resists all four elements; All Attacks indicates that the monster resists both magic and physical attacks, and some special method must be used to harm it
Resistance
The item that this monster may drop after it is defeated
Drops
The item that is won if this monster is successfully charmed with a tech
Charmed
Bug 89 26 1 - - - - Heal
Debugger 120 24 1 50 G Lightning - - -
Proto 3 256 33 1 600 G Shadow - - Full Tonic
Acid 10 33 1 20 G Lightning - - Barrier
Alkaline 9 45 1 40 G Lightning - - -
R Series 180 80 1 100 G - - - -
Bosses: Encountered in Factory – 1 shown
Plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
Monsters
R Series R Series ×6
Weapons: Found in Factory – 4 shown
Unique weapons can only be found as treasure or in other limited fashions; rare weapons can also be dropped by or charmed from non-boss monsters; ultimate weapons the most powerful arms available; key items are unique and vital to the plot; starting weapons are weak but uniquely given to each character when they first join the party
Name
Character
The base bonus to damage granted by this weapon; the higher this number, the more damage a character deals when attacking
Attack
The status ailment that may be inflicted by this weapon's attack
Status
The cost to buy this weapon in a shop, if it is available for sale; some weapons can be earned in trade rather than bought
Price
The value of an weapon when sold to a shop; not all weapons can be sold
Value
Description
Plasma Gun Lucca 25 Stop 3,200 G 1,600 G Random "Stop" on machines
Bolt Sword Crono 25 - - 2,500 G -
Robin Bow Marle 25 - 2,850 G 1,425 G -
Hammer Arm Robo 25 - 3,500 G 1,750 G -
Armor: Found in Factory – 1 shown
Unique armors can only be found as treasure or in other limited fashions; rare armors can also be dropped by or charmed from non-boss monsters; starting armors are weak but cannot be found except when given to new party members
Name
Type
The base bonus to physical defense granted by this armor weapon; the higher this number, the less damage a character takes from normal attacks
Defense
The element this armor offers protection against
Element
The status ailments this armor prevents, or the status benefits it grants
Status
The cost to buy this armor in a shop, if it is available for sale; some armor can be earned in trade rather than bought
Price
The value of an armor when sold to a shop; not all armor can be sold
Value
Description Equipped By
Titan Vest Armor 32 - - 1,200 G 600 G - Any Character
Items: Found in Factory – 4 shown
Key items are unique and vital to the plot; rare items can also be dropped by or charmed from non-boss monsters
Name
The status effects granted or removed by this item
Status
Price
The value of an item when sold to a shop; not all items can be sold
Value
Description
Mid Tonic - 100 G 50 G Restores 200 HP
Ether - 800 G 400 G Restores 10 MP
Mid Ether - 2,000 G 1,000 G Restores 30 MP
Shelter - 150 G 75 G Recovers HP/MP at Save Pts.