Treasure: Found in Enhasa – 2 shown
Found
The particular part of the area where this treasure is found
Screen
Notes on the specific location of the treasure and details on non-standard treasures
Notes
Magic Tab Hidden Room Won from Nu
Speed Tab Hidden Room Won from Nu
Monsters: Encountered in Enhasa – 1 shown
The name of the monster, which does not always match the names listed at the start of battle; plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
HP
The amount of experience gained by defeating this monster; experience earned is divided equally among surviving characters
Exp.
The amount of tech points gained by defeating this monster; tech points are not divided like experience points
TP
The amount of gold (G) won by defeating this monster
Gold
This monster's weaknesses, including both elemental and contextual weaknesses; monsters take more damage from these attacks; Magic indicates that the monster is vulnerable to magic of all four elements
Weakness
The elements and damage types that this monster is either immune to or outright absorbs; Magic indicates that the monster resists all four elements; All Attacks indicates that the monster resists both magic and physical attacks, and some special method must be used to harm it
Resistance
The item that this monster may drop after it is defeated
Drops
The item that is won if this monster is successfully charmed with a tech
Charmed
Nu 1,234 248 30 - - - - Mop
Shop Goods: Sold in Enhasa – 7 shown
Item
The price to buy this item at this shop; in the Prehistoric era, some shops require items for trade rather than money
Price
Notes on the particulars of this shop, such as its location or special conditions regarding its list of goods
Shop Note
Tonic 10 G -
Mid Tonic 100 G -
Full Tonic 700 G -
Heal 10 G -
Revive 200 G -
Shelter 150 G -
Ether 800 G -
Items: Found in Enhasa – 9 shown
Key items are unique and vital to the plot; rare items can also be dropped by or charmed from non-boss monsters
Name
The status effects granted or removed by this item
Status
Price
The value of an item when sold to a shop; not all items can be sold
Value
Description
Ether - 800 G 400 G Restores 10 MP
Full Tonic - 700 G 350 G Restores 500 HP
Revive Death 200 G 100 G Revives an ally
Shelter - 150 G 75 G Recovers HP/MP at Save Pts.
Mid Tonic - 100 G 50 G Restores 200 HP
Tonic - 10 G 5 G Restores 50 HP
Heal All 10 G 5 G Restores Status
Magic Tab - - 5 G "Magic" +1
Speed Tab - - 5 G "Speed" +1