Spells – 32 shown
Cleric and wizard spells are exclusive to each of those classes
Name
Key
Whether this is a wizard or cleric spell; each casting class has access to one or both types of spell
Type
The MP required to cast this spell
MP
Effect
In which circumstances this spell can be used
Available
Which status, if any, the use of this spell can remove
Cures
The character types who can Cast this spell; because spellcasting is based on a character's statistics, these denote maximum potential; types marked with a dagger (†) can only Cast this spell if they are of certain races; types marked with an asterisk (*) can Cast this spell unless they are of one particular race; mouseover the type for details
Types
Decorp L Wizard 55 Attempts to kill an enemy with a ranged attack Combat - W*
Excuun M Cleric 60 Attempts to kill an enemy with a ranged attack Combat - C*
(no name) P Wizard 75 Attempts to kill each foe Combat - W*
Zxkuqyb O Cleric 70 Attempts to kill each foe Combat - C*
Fal Divi J Wizard 45 Cast a cleric spell (requires separate MP for that spell) Anywhere - W, L, D, A
Luminae D Cleric 15 Create light like Ignite Anywhere - C, P, I, D, R
Lorum C Wizard 10 Create light like Ignite Anywhere - W, L, D, A, R
Dag Lorum I Wizard 40 Create light like Ignite, lasts longer Anywhere - W, L, D, A
Sominae J Cleric 45 Create light like Ignite, lasts longer Anywhere - C, P, I, D
Anju Sermani P Cleric 75 Cures Ashes status, costs caster 5 Wis Non-Combat Ashes C*
Surmandum N Cleric 65 Cures Dead status, but may causes Ashes instead Non-Combat Dead C*
Alcort H Cleric 35 Cures one party member of Poisoned status Anywhere Poisoned C, P*, I*, D, R
Noxum K Wizard 50 Damage all enemies Combat - W
Dag Mentar N Wizard 65 Damage all enemies based on Int Combat - W*
Necorp O Wizard 70 Damage all enemies more Combat - W*
Mentar H Wizard 35 Damage an enemy based on Int with a ranged attack Combat - W, L*, D, A*, R
Fulgar F Wizard 25 Damage an enemy more with a ranged attack Combat - W, L, D, A, R
Mittar B Wizard 5 Damage an enemy with a ranged attack Combat - W, L, D, A, R
Appar Unem B Cleric 5 Like Get a chest, but without fear of traps Non-Combat - C, P, I, D, R
Pontori A Cleric 0 May kill all skeletons, ghouls, and zombies; can be used once per battle Combat - C, P, I, D, R
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