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Wizards are the least vital of the four basic Types in Ultima III. Sure, their exclusive Spells are powerful, but because of the MP system's mechanics, you won't be able to Cast them very often. Killing every monster in a battle is nice, but it will leave you unable to do much else for quite a while. There are too many battles for that to be a huge advantage.
Worst of all, the Wizard's gear selections are abysmal. The only safe option when they have no MP is to either sit back and Pass, or throw Daggers (which can get costly). Even with Exotic Arms and Armour, you don't want a Wizard anywhere near the front line.
Worst of all, the Wizard's gear selections are abysmal. The only safe option when they have no MP is to either sit back and Pass, or throw Daggers (which can get costly). Even with Exotic Arms and Armour, you don't want a Wizard anywhere near the front line.