Set Creatures: Found in Castle of Lord British – 32 shown
Creature
This creature's starting hit points in this instance; some creatures are completely invincible and immune to all attacks
HP
This creature's default behavior; creatures with 'Special' behavior stand still but also have a special response when you Transact with them; if you attack any creature, that creature as well as all guards, monsters (except orcs), and anyone with a behavior of 'Pursue' will change their behavior to 'Attack'
Behavior
Balron 255 Special
Cleric 10 Wander
Cleric 10 Wander
Cleric 15 Wander
Cleric 15 Wander
Cleric 10 Special
Cleric 15 Special
Fighter 90 Wander
Fighter 80 Wander
Fighter 100 Wander
Guard 255 Stand
Guard Invincible Stand
Guard 255 Stand
Guard 255 Stand
Guard 255 Stand
Guard 255 Stand
Guard 255 Stand
Guard 255 Stand
Jester 10 Wander
Jester 12 Wander
loading table data...
Creatures: Encountered in Castle of Lord British – 9 shown
Dungeon creatures are found in dungeons and towers; town creatures are not normally aggressive; you must defeat the final boss to complete the game
Name
The amount of HP a randomly generated creature of this type starts with; for creatures found in towers or dungeons, this is the range from the creature's starting HP on the first level it appears to its starting hp on level 15; creatures in villages, towns, and castles have different HP totals, as do those creatures that start the game in the Legends era
HP
The areas where this creature may randomly appear; this does not include creatures that are already in a given location
Appears
Notes
Orc 16 Land -
Balron 255 Land Uses sleep spell (range 2, you cannot do anything)
Guard - - Drops 2 keys
Jester - - -
Merchant - - -
King - - -
Fighter 128 Land Drops 1-4 torches, sometimes drops a helm
Cleric - - -
Thief 32 Land Can steal any item, can drop any item except the ring, can drop tools