Attack |
a |
Attack with the readied weapon (forward in dungeons, directional elsewhere) |
Board |
b |
Board a horse, frigate, plane, or rocket (may require a specific item) |
Cast |
c |
Cast the readied spell |
Descend |
d |
Climb down a ladder in a dungeon |
Klimb |
k |
Climb up a ladder in a dungeon |
View |
v |
Consume a helm to view the current world or area map (doesn't work in dungeons or towers) |
Enter |
e |
Enter a town, village, castle, dungeon, or tower |
Fire |
f |
Fire the cannons while on a frigate (similar to attack, deals random damage) |
X-it |
x |
Get off a horse, frigate, plane, or rocket (while on the ground) |
Get |
g |
Get weapons or armour in town, or chests in dungeons and towers |
Offer |
o |
Give an NPC 100-900 gold in increments of 100 |
Hyperspace |
h |
Jump to a different set of coordinates while in a rocket (sometimes goes off course) |
Launch/Land |
l |
Launch a plane or rocket, or land a plane in flight |
Jump |
j |
No useful effect |
Yell |
y |
No useful effect |
Pass |
p |
Pass time, do not use food |
Pass |
Spacebar |
Pass time, use .10 food (same as waiting in place) |
Negate |
n |
Prevents all enemies from moving, but not attacking, for 20 turns (overhead maps only, does not affect neutral NPCs) |
Magic |
m |
Ready a spell you own |
Ready |
r |
Ready a weapon you own |
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