Abilities: Learned by Locke – 21 shown
Proactive and reactive abilities are used in different situations; character abilities are only learned by a single character; item abilities are not learned naturally by any character, but can be learned with items
Name
The level at which this party member learns this ability; some abilities may also be taught regardless of level by using items
Level
Type CP Subype
Some items teach an ability to the leader of the party after a successfully completed song; a party member cannot learn the same ability twice, and the item will not be used if they already have the learned ability
Learned With
Counter (Lv2) 50 Reactive 10 Physical -
Counter (Lv3) 80 Reactive 16 Physical -
Counter (Lv1) 1 Reactive 5 Physical -
Dash (Lv1) 10 Reactive 8 Special Runner's Tome
Dash (Lv2) 55 Reactive 12 Special -
Dash (Lv3) 90 Reactive 16 Special -
Hastemarch (Lv1) 1 Proactive 7 Song -
Hastemarch (Lv2) 45 Proactive 10 Song -
Hastemarch (Lv3) 70 Proactive 15 Song -
Libra (Lv2) 30 Reactive 15 Special -
Sight (Lv1) 20 Proactive 16 Special Kupo Nut Recipe
Sight (Lv3) 85 Proactive 34 Special -
Sight (Lv2) 60 Proactive 24 Special -
Spare Change 35 Reactive 10 Special Millionaire's Tome
Steal (Lv1) 15 Reactive 16 Probability Thief's Tome
Steal (Lv2) 40 Reactive 20 Probability -
Steal (Lv3) 75 Reactive 24 Probability -
Treasure Hunter (Lv1) 25 Proactive 12 Special Pillager's Tome
Treasure Hunter (Lv2) 65 Proactive 16 Special -
Treasure Hunter (Lv3) 95 Proactive 20 Special -
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