Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 65 36 1,505 -
Grade 2 15 139 60 2,598 9,600 gil
Grade 3 30 234 90 4,284 35,200 gil
Grade 4 45 329 118 5,969 199,000 gil
Grade 5 70 613 205 10,674 615,000 gil
Abilities: Learned by Bunkerbeast – 9 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Shell Spin 1 Physical - - - No - - 2 - -
Provoke 1 Physical 1 - Provoke Yes - +2.00 1 - 40/10
Steelguard 1 Defense 1 - - Yes - - 1 - -
Vendetta 1 Defense 1 - - Yes ×1.80 +0.50 1 - 90/25
Fringeward 12 Automatic Auto - - Yes - - - - -
Challenge 19 Physical 1 - Provoke Yes - +2.00 1 - 40/10
Element Guard 36 Defense 1 - - Yes - - 1 - -
Deathward 47 Automatic Auto - - Yes - - - - -
Entrench 65 Defense 1 - - Yes ×1.80 +0.50 1 - 90/25
Passive Abilities: Learned by Bunkerbeast – 10 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
HP Bonus 3 -
Resist Deprotect Bonus 4 -
Resist Deshell Bonus 9 -
HP Bonus 21 -
Resist Deprotect Bonus 27 -
Resist Deshell Bonus 31 -
Improved Ward 40 Lightning Bolt
HP Bonus 53 -
Resist Deprotect Bonus 61 -
Resist Deshell Bonus 70 -
Monster Crystarium Levels: Bunkerbeast – 69 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Sentinel 2 2 Large Vitality Sliver - +3 +1 +32 +2/+2/+18 +4 +2 +36
Sentinel 3 2 Large Vitality Sliver HP Bonus +3 +1 +32 +2/+2/+18 +4 +2 +36
Sentinel 4 2 Large Potent Sliver Resist Deprotect Bonus +4 +1 +33 +4/+2/+18 +6 +2 +36
Sentinel 5 2 Small Vitality Sliver - +3 +1 +32 +1/+1/+10 +2 +1 +20
Sentinel 6 2 Large Potent Sliver - +4 +1 +32 +4/+2/+18 +6 +2 +36
Sentinel 7 2 Small Vitality Sliver - +3 +1 +33 +1/+1/+10 +2 +1 +20
Sentinel 8 2 Large Potent Sliver - +4 +1 +32 +4/+2/+18 +6 +2 +36
Sentinel 9 2 Large Vitality Sliver ×2 Resist Deshell Bonus +3 +1 +32 +2/+2/+18 +4 +2 +36
Sentinel 10 2 Small Vitality Sliver ×2 - +4 +1 +33 +2/+1/+10 +3 +1 +20
Sentinel 11 2 Large Vitality Sliver ×2 - +6 +1 +58 +4/+2/+33 +8 +2 +63
Sentinel 12 2 Small Vitality Sliver ×2 Fringeward +6 +2 +58 +2/+1/+18 +4 +2 +35
Sentinel 13 2 Large Vitality Sliver ×3 - +6 +2 +58 +4/+2/+33 +8 +4 +63
Sentinel 14 2 Large Vitality Sliver ×3 - +7 +2 +58 +6/+2/+33 +9 +4 +63
Sentinel 15 2 Large Vitality Sliver ×3 - +6 +2 +59 +4/+2/+33 +8 +4 +65
Sentinel 16 3 Large Vitality Orb - +6 +2 +58 +4/+2/+33 +8 +4 +63
Sentinel 17 3 Large Vitality Orb - +7 +2 +58 +6/+2/+33 +9 +4 +63
Sentinel 18 3 Large Vitality Orb - +6 +2 +58 +4/+2/+33 +8 +4 +63
Sentinel 19 3 Small Vitality Orb Challenge +6 +2 +58 +2/+1/+18 +4 +2 +35
Sentinel 20 3 Large Vitality Orb - +7 +2 +59 +6/+2/+33 +9 +4 +65
Sentinel 21 3 Small Vitality Orb HP Bonus +6 +2 +58 +2/+1/+18 +4 +2 +35
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Areas: Where Bunkerbeast is Encountered – 1 shown
DLC areas are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
The Pass of Paddra Yaschas Massif -100 AF- No Rambunctious