Accessories: With Resist Dispel Bonus – 3 shown
Special accessories require components to be purchased; upgraded accessories are altered versions of other accessories; rare accessories cannot be purchased, or are made from accessories that cannot be purchased; exceptional accessories require rare components to purchase; DLC accessories are only available if you have the relevant content
Name
Eq. Cost Passive Abilities
Some accessories may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
The price to purchase this accessory from Chocolina; note that some accessories require components in addition to gil; prices listed in coins are purchased with Casino Coins in Serendipity rather than from Chocolina
Price
The components you will need to purchase this accessory from Chocolina, in addition to the price in gil
Components
Value
Obsidian Choker 55 Resist Dispel: +66% Debuff: Duration 650 gil - 325 gil
Delicate Obsidian Choker 35 Resist Dispel: +33% Debuff: Duration 325 gil Chocobo Plume ×2, Tear of Remorse, Obsidian Choker 162 gil
Durable Obsidian Choker 75 Resist Dispel: +100% Debuff: Duration 1,300 gil Millerite, Obsidian Choker 650 gil
Tamed Monsters: Which can learn Resist Dispel Bonus – 19 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
Ability Bonus
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Amanojaku Synergist 2-4 Biological 37 61,200 gil 45 35 46 528 3 105 45 185 599 2,908 199,000 gil Giant Drop ×1.10 90 s
Purple Chocobo Synergist 1-5 Biological 56 80,800 gil 99 75 53 936 3 90 99 556 959 8,813 850,000 gil Kweh Kweh ×1.11 150 s
Grand Behemoth Ravager 2-5 Biological 49 223,000 gil 70 169 100 1,745 3 80 70 889 702 9,150 615,000 gil Onrush ×2.80 150 s
Chunerpeton Commando 3-5 Biological 42 264,400 gil 45 60 73 951 3 65 45 536 465 6,214 328,400 gil Refreshing Rain ×4.00 120 s
Purple Chocobo Synergist 1-5 Biological 23 5,600 gil 99 75 53 936 3 90 99 556 959 8,813 850,000 gil Kweh Kweh ×1.11 150 s
Amanojaku Synergist 2-4 Biological 29 28,800 gil 45 35 46 528 3 105 45 185 599 2,908 199,000 gil Giant Drop ×1.10 90 s
Grand Behemoth Ravager 2-5 Biological 31 35,200 gil 70 169 100 1,745 3 80 70 889 702 9,150 615,000 gil Onrush ×2.80 150 s
Chunerpeton Commando 3-5 Biological 29 108,000 gil 45 60 73 951 3 65 45 536 465 6,214 328,400 gil Refreshing Rain ×4.00 120 s
Pantopoda Saboteur 3-5 Biological 30 126,200 gil 45 117 114 1,804 3 55 45 717 712 6,715 328,400 gil Deathscythe ×2.40 150 s
Vouivre Commando 2-5 Biological 50 231,000 gil 70 111 30 1,020 3 40 70 669 316 8,504 615,000 gil Tail Whip ×2.20 120 s
Pitterpatter Saboteur 3-5 Biological 40 232,400 gil 45 42 82 787 3 65 45 532 381 4,971 328,400 gil Refreshing Rain ×4.00 180 s
Apkallu Commando 3-5 Biological 42 264,400 gil 45 100 62 1,923 3 75 45 941 456 7,349 328,400 gil Abyssal Breath ×1.80 108 s
Purple Chocobo Synergist 1-5 Biological 4 160 gil 99 75 53 936 3 90 99 556 959 8,813 850,000 gil Kweh Kweh ×1.11 150 s
Amanojaku Synergist 2-4 Biological 6 1,600 gil 45 35 46 528 3 105 45 185 599 2,908 199,000 gil Giant Drop ×1.10 90 s
Grand Behemoth Ravager 2-5 Biological 7 2,000 gil 70 169 100 1,745 3 80 70 889 702 9,150 615,000 gil Onrush ×2.80 150 s
Chunerpeton Commando 3-5 Biological 10 8,800 gil 45 60 73 951 3 65 45 536 465 6,214 328,400 gil Refreshing Rain ×4.00 120 s
Pantopoda Saboteur 3-5 Biological 12 12,000 gil 45 117 114 1,804 3 55 45 717 712 6,715 328,400 gil Deathscythe ×2.40 150 s
Pitterpatter Saboteur 3-5 Biological 32 152,400 gil 45 42 82 787 3 65 45 532 381 4,971 328,400 gil Refreshing Rain ×4.00 180 s
Apkallu Commando 3-5 Biological 35 176,400 gil 45 100 62 1,923 3 75 45 941 456 7,349 328,400 gil Abyssal Breath ×1.80 108 s