Weapons: Used by Serah – 30 shown
Special weapons require components to be purchased; unique weapons must be discovered rather than purchased; exceptional weapons are unique weapons of great power; DLC weapons are only available if you have the relevant content
Name
Strength Magic Passive Ability
Some weapons may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
Price
The components you will need to purchase this weapon from Chocolina, in addition to the price in gil
Components
Value
Starseeker 4 4 - High HP: Power Surge - - 0
Meteorblaze 13 16 - Buff: Duration 960 gil - 480 gil
Lunar Stinger 23 34 - Siphon Damage 2,000 gil - 1,000 gil
Raging Arc 45 63 - Improved Raise 4,500 gil - 2,250 gil
Izanami 88 110 - High HP: Power Surge 12,000 gil - 6,000 gil
Amazon Bow 15 20 Chain Bonus Lv. 1 Vampiric Strike 780 gil Shattered Bone ×2 390 gil
Fellowship Arc 26 40 Chain Bonus Lv. 2 Damage Wall 1,520 gil Begrimed Claw ×3, Abominable Wing 760 gil
Trollspike 35 54 Chain Bonus Lv. 3 Improved Cure 2,280 gil Mutant Extract ×3 1,140 gil
Fatal Barb 54 76 Chain Bonus Lv. 4 Vampiric Strike 5,200 gil Spined Horn ×3, Superconductor ×2 2,600 gil
Gandiva 72 120 Chain Bonus Lv. 5 Siphon Damage - - 25,000 gil
Faerie's Bow 12 15 ATB Rate: +25% Buff Duration 780 gil Moistened Scale ×2 390 gil
Rune Feather 23 32 ATB Rate: +30% Strength + Magic 1,520 gil Abominable Wing, Tear of Woe ×3 760 gil
Angel's Bow 26 40 ATB Rate: +35% Low HP: Power Surge 2,280 gil Segmented Carapace ×3 1,140 gil
Eurytos's Bow 40 60 ATB Rate: +40% Buff: Duration 5,200 gil Starblossom Seed ×2, Superconductor ×2 2,600 gil
Indrajit 64 80 ATB Rate: +50% Buff Duration - - 25,000 gil
Butterfly Bow 40 40 Attack: ATB Charge II Buff: Duration - - 1,000 gil
Wild Chorus 1 1 Strength: +35% High HP: Power Surge - - 2,000 gil
Chrysalis Arc 50 50 Quick Stagger Improved Raise - - 3,000 gil
Nagaraja 1 1 Mana Link Low HP: Power Surge - - 5,000 gil
Sagittarius 115 160 ATB Gauge: +1 Improved Cure 80,000 gil Phoenix Blood, Trapezohedron ×2, Izanami 40,000 gil
loading table data...
Abilities: Learned by Serah – 51 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Role
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Ruin Commando 2 Magic 1 - - Yes ×1.10 +0.50 1 - 15
Attack Commando 1 Physical 1 - - No ×1.10 +0.50 1 - 25
Scourge Commando 15 Automatic Auto - - Yes - - - - -
Smite Commando 26 Automatic Auto - - No - - - - -
Powerchain Commando 8 Automatic Auto - - Yes - - - - -
Blindside Commando 11 Automatic Auto - - Yes - - - - -
Ravage Commando 38 Automatic Auto - - No - - - - -
Launch Commando 20 Automatic Auto - - No - - - - -
Jeopardize Commando 50 Automatic Auto - - No - - - - -
Ruinga Commando 33 Magic 3 - - Yes ×2.20 +0.50 1 - 15
Blitz Commando 4 Physical 2 - - No ×1.80 +0.50 1 - 25
Raise Medic 30 Magic 3 - KO Yes - +1.16 1 - -
Esuna Medic 10 Magic 2 - All status ailments Yes - +1.16 1 - -
Curasa Medic 20 Magic 1 - - Yes - +1.16 1 - -
Vigor Ravager 60 Automatic Auto - - No - - - - -
Galestrike Ravager 25 Physical 1 Wind - No ×1.05 +10.00 1 - 25
Fearsiphon Ravager 31 Automatic Auto - - Yes - - - - -
Overwhelm Ravager 50 Automatic Auto - - Yes - - - - -
Blizzard Ravager 10 Magic 1 Ice - Yes ×1.00 +10.00 1 - 15
Fire Ravager 1 Magic 1 Fire - Yes ×1.00 +10.00 1 - 15
loading table data...
Role Crystarium Levels: Serah – 586 shown
Role
Level Ability Strength Magic Maximum HP
Commando 14 - +2 - +1
Commando 26 Smite - - +1
Commando 25 - +2 - -
Commando 24 - +2 - +1
Commando 23 - - - +11
Commando 22 - - - +10
Commando 21 - - +1 +11
Commando 20 Launch - - +1
Commando 19 - - +1 +1
Commando 18 - - - +10
Commando 17 - - - +11
Commando 16 - - +1 +1
Commando 15 Scourge - - -
Commando 8 Powerchain - - -
Commando 51 - - - +10
Commando 4 Blitz - - +1
Commando 5 - +1 - -
Commando 6 - - - +6
Commando 7 - - - +6
Commando 11 Blindside - - +1
loading table data...
Crystarium Bonuses: Serah – 21 shown
Locked roles add more options to your characters' crystariums; unique bonuses are exclusive to a single character
Name
The requirements to gain this bonus; if a bonus is indicated, the character must have gained that bonus in a previous stage; if a stage is listed, this indicates the minimum possible stage where this bonus can be learned, considering any role focus requirements
Prerequisite
After most stages, two role-specific boosts are offered, corresponding to the two roles which were leveled most during that stage; circumstances may lead to more or less choices being offered; this column indicates the role that must be focused on in order to be offered this bonus
Role Focus
Increase ATB Gauge Increase ATB Gauge -
Increase Accessory Capacity: +20 Stage 2 -
Increase Accessory Capacity: +20 Increase Accessory Capacity: +20 -
Increase Accessory Capacity: +10 Increase Accessory Capacity: +20 -
Unique Ability: Ultima Arrow Stage 11 -
Unlock Saboteur Stage 2 -
Unlock Synergist Stage 4 -
Unlock Medic Stage 3 -
Increase ATB Gauge Stage 2 -
Commando Bonus Boost II Stage 3 Commando
Commando Bonus Boost I Stage 2 Commando
Medic Bonus Boost I Stage 4 Medic
Medic Bonus Boost II Medic Bonus Boost I Medic
Ravager Bonus Boost I Stage 2 Ravager
Ravager Bonus Boost II Ravager Bonus Boost I Ravager
Saboteur Bonus Boost I Stage 3 Saboteur
Saboteur Bonus Boost II Saboteur Bonus Boost I Saboteur
Sentinel Bonus Boost I Stage 2 Sentinel
Sentinel Bonus Boost II Sentinel Bonus Boost I Sentinel
Synergist Bonus Boost I Stage 5 Synergist
loading table data...