Role Crystarium Levels: Where Wound is Learned – 2 shown
Tamed Monsters: Which can use Wound – 17 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Viking Saboteur 2 Mechanical 1 - 20 153 35 2,018 3 80 20 419 226 4,405 11,200 gil Drill Flame ×2.40 150 s
Rangda Saboteur 2-5 Biological 1 - 70 59 81 891 3 40 70 339 810 5,397 615,000 gil Multicast ×2.20 135 s
Clematis Saboteur 2-5 Biological 1 - 70 84 178 781 3 55 70 718 311 6,514 615,000 gil Biohazard Injection ×2.20 150 s
Kanna Kamuy Saboteur 2-3 Biological 1 - 40 128 53 1,332 3 40 40 497 470 5,607 64,800 gil Fresh Breath ×1.70 108 s
Pantopoda Saboteur 3-5 Biological 1 - 45 117 114 1,804 3 55 45 717 712 6,715 328,400 gil Deathscythe ×2.40 150 s
Barbed Specter Saboteur 3-5 Biological 1 - 45 89 187 796 3 55 45 648 258 5,969 328,400 gil Biohazard Injection ×2.20 150 s
Dendrobium Saboteur 1-5 Biological 9 640 gil 99 48 106 456 3 55 99 419 749 7,491 850,000 gil Biohazard Injection ×2.20 150 s
Bamapama Saboteur 3-5 Biological 5 2,400 gil 45 118 164 1,920 3 40 45 1,047 303 4,875 328,400 gil Multicast ×2.00 120 s
Mimi Saboteur 3-5 Biological 5 2,400 gil 45 118 163 1,791 3 40 45 358 703 5,815 328,400 gil Multicast ×2.00 120 s
Unsaganashi Saboteur 2-5 Biological 10 3,600 gil 70 35 46 523 3 40 70 308 656 4,350 615,000 gil Giant Drop ×2.00 120 s
Breshan Bass Saboteur 3-5 Biological 8 5,600 gil 45 44 82 776 3 65 45 399 515 4,981 328,400 gil Refreshing Rain ×2.00 75 s
Ahriman Saboteur 2-5 Biological 14 7,200 gil 70 60 80 889 3 40 70 322 944 6,501 615,000 gil Multicast ×2.00 120 s
Black Chocobo Saboteur 1-5 Biological 27 10,800 gil 99 49 53 621 3 80 99 731 796 7,125 850,000 gil Kweh Kweh ×1.71 165 s
Forked Cat Saboteur 2-5 Biological 23 16,000 gil 70 48 111 933 3 25 70 295 914 4,910 615,000 gil Precious Prayer ×3.50 150 s
NabaatDLC Saboteur 5 Biological 4 24,000 gil 13 447 455 4,865 6 - 13 715 723 7,026 376,000 gil Sadistic Surge -
Deathgaze Saboteur 3-5 Biological 19 32,600 gil 70 152 41 1,425 3 40 70 302 890 8,043 1,016,400 gil Tail Whip ×1.70 108 s
Schrodinger Saboteur 3-5 Biological 23 48,200 gil 70 62 142 1,281 3 25 70 278 938 5,240 1,016,400 gil Kitty Clock ×2.40 180 s