Ability Progression
Ability Ability Points Requires
Spd-J Complete -
Eva-J Complete -
Hit-J Complete -
Magic Complete -
GF Complete -
Draw Complete -
Item Complete -
Mad Rush 60 AP -
Darkside 100 AP -
Devour Complete -
Luck+50% 200 AP -
Expendx3-1 250 AP -
SumMag+10% 40 AP -
 ↳SumMag+20% 70 AP SumMag+10%
    ↳SumMag+30% 140 AP SumMag+20%
       ↳SumMag+40% 200 AP SumMag+30%
GFHP+10% 40 AP -
 ↳GFHP+20% 70 AP GFHP+10%
    ↳GFHP+30% 140 AP GFHP+20%
       ↳GFHP+40% 200 AP GFHP+30%
Boost 10 AP -
GFAbl Med-RF 30 AP -
Monsters: Which Eden can be drawn from – 2 shown
Special monsters are particularly powerful or otherwise noteworthy; bosses are only encountered in special plot encounters; super bosses are optional special battles of extreme difficulty; the final bosses must be defeated to complete the game
Name
The amount of experience yielded by defeating this monster, expressed as a base amount plus a modifier based on the monster's relative level; experience is split evenly among all surviving party members, and a separate split of the total is made for all equipped Guardian Forces; if the party runs from a battle, they still earn experience proportional to how much damage they dealt to the enemies; the character who registers the final blow on an enemy receives a bonus to experience
Exp
The amount of ability points yielded by defeating this monster; ability points beyond those needed to learn a GF's next ability are not carried over
AP
Whether this monster is flying and/or undead; flying monsters are immune to earth damage; undead monsters are damaged by curing spells and healed by drain effects (the caster is harmed instead)
Type
The range of levels which this monster may appear at; the monster's level is determined by the average level of the members of your party, within this range
Level
The range of hit points which this monster may have; the exact number is based on the monster's level
HP
The range of strength which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's strength is significantly above average, while numbers shown in red are significantly below average
Str
The range of vitality which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's vitality is significantly above average, while numbers shown in red are significantly below average
Vit
The range of magic which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's magic is significantly above average, while numbers shown in red are significantly below average
Mag
The range of spirit which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's spirit is significantly above average, while numbers shown in red are significantly below average
Spr
The range of speed which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's speed is significantly above average, while numbers shown in red are significantly below average
Spd
The range of evade which this monster may have; the exact number is based on the monster's level; numbers shown in green indicate that this monster's evade is significantly above average, while numbers shown in red are significantly below average
Eva
The elements that this monster takes extra damage from
Elemental Weakness
Tiamat - 30 Flying 1–58 21,200–89,600 57172 81138 62181 4–119 20 0–7% -
Ultima Weapon - 100 - 1–100 51,100–160,000 40254 12–188 8–213 127–160 27145 0–5% -
Abilities: Learned by Eden – 22 shown
What type of ability this is, based on its in-game icon
Type
Exclusive abilities are learned by certain GFs and cannot be learned with items; rare abilities are not learned by any GF normally, and can only be learned with items
Name
The Guardian Forces that can learn this ability without the use of items
Guardian Forces
The item that can be used to teach a Guardian Force this ability
Item
Junction Spd-J Pandemona, Cerberus, Eden Spd-J Scroll
Junction Eva-J Cactuar, Eden Aegis Amulet
Junction Hit-J Diablos, Cerberus, Eden -
Command Magic All Guardian Forces Magic Scroll
Command GF All Guardian Forces GF Scroll
Command Draw All Guardian Forces Draw Scroll
Command Item All Guardian Forces Item Scroll
Command Mad Rush Ifrit, Eden -
Command Darkside Diablos, Doomtrain, Eden -
Command Devour Eden Hungry Cookpot
Character Luck+50% Cactuar, Tonberry, Eden -
Character Expendx3-1 Eden Three Stars
GF SumMag+10% 12 Guardian Forces Steel Pipe
GF SumMag+20% 12 Guardian Forces Star Fragment
GF SumMag+30% 12 Guardian Forces Energy Crystal
GF SumMag+40% Doomtrain, Bahamut, Eden Samantha Soul
GF GFHP+10% All Guardian Forces Healing Mail
GF GFHP+20% All Guardian Forces Silver Mail
GF GFHP+30% 13 Guardian Forces Gold Armor
GF GFHP+40% Doomtrain, Bahamut, Eden Diamond Armor
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Items: Which Increase Compatibility with Eden – 1 shown
Uncommon items can be obtained from monsters or other repeatable means; rare items can be found, refined, or obtained as rare drops; Pocketstation items are available only through the Chocobo World minigame
Name
The type of item this is, based on the iconshown in game
Type
The cost to buy this item in a shop, if it is available for sale; you receive a 1/3 discount on all items if you have the Haggle menu ability
Price
The amount of gil you receive when selling this item; you get one and a half times this value if you have the Sell-High menu ability
Value
Whether this item can be used in the battle, from the game menu, or if it cannot be used in this way at all (these items are typically used to refine other items or spells)
Used In
The amount of compatibility gained when using this item to gain Guardian Force compatibility
Compatibility
LuvLuv G Miscellaneous - 250 gil Menu +20