In battle, the Draw command allows a Character to draw magic or a GF from an enemy. The number of Spells drawn is based on the Character's Magic stat, among other factors, so mages make best use of Draw. You can only Draw 9 of a given Spell at a time, and it is possible for Draw to fail. You can also immediately cast a Drawn Spell, which can also fail. Spells cast in this way deal unpredictable amounts of damage.
Having the Draw Ability also allows Characters to Draw from points on the world map or area maps.
Having the Draw Ability also allows Characters to Draw from points on the world map or area maps.