Thrown Objects – 74 shown
Item
Type
The base power of this ability, which determines the amount of damage it does; a dagger (†) indicates that the attack ignores Defense, making it more powerful than other abilities with the same Bat.Pwr; normally thrown weapons deal double damage, indicated by a ×2
Bat.Pwr
Whether this ability is physical or magical in nature; the game determines hits and damage differently for each; item abilities have non-random effects
Type
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Element
The status effect granted to the target of this ability
Status
Price
Air Lancet Dirk 76 ×2 Physical One Foe 100% Wind - 950 GP
Ashura Knife 57 ×2 Physical One Foe 100% - - -
Assassin Dirk 106 ×2 Physical One Foe 100% - - -
Aura Knife 162 ×2 Physical One Foe 100% - - -
Aura Lance Lance 227 ×2 Physical One Foe 100% - - -
Blizzard Sword 108 ×2 Physical One Foe 100% Ice - 7,000 GP
Blossom Dirk 112 ×2 Physical One Foe 100% Wind - 3,200 GP
Bolt Edge Skean 100 Magic All Foes 100% Thunder - 500 GP
Boomerang Special 102 ×2 Physical One Foe 100% - - 4,500 GP
Break Blade Sword 117 ×2 Physical One Foe 100% - - -
Cards Gambler 104 ×2 Physical One Foe 100% - - -
Crystal Sword 167 ×2 Physical One Foe 100% - - 15,000 GP
Darts Gambler 115 ×2 Physical One Foe 100% - - 10,000 GP
Dirk Dirk 26 ×2 Physical One Foe 100% - - 150 GP
Doom Darts Gambler 187 ×2 Physical One Foe 100% - - -
Drainer Sword 121 ×2 Physical One Foe 100% - - -
Enhancer Sword 135 ×2 Physical One Foe 100% - - 10,000 GP
Epee Sword 98 ×2 Physical One Foe 100% - - 3,000 GP
Excalibur Sword 217 ×2 Physical One Foe 100% Pearl - -
Falchion Sword 176 ×2 Physical One Foe 100% - - 17,000 GP
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