Treasures: Found in Kohlingen Town – 6 shown
Treasure Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
X-Potion Given by Locke after Phoenix Cave -
Fenix Down Given by Locke after Phoenix Cave -
X-Ether Given by Locke after Phoenix Cave -
Elixir Given by Locke after Phoenix Cave -
Flame Shld Given by Locke after Phoenix Cave -
ValiantKnife Given by Locke after Phoenix Cave -
Party Changes: In Kohlingen Town – 1 shown
Character
Whether this character is initially named, joins the party, or leaves the party at this time; 'Temporary' indicates that a character joins for a short period but does not become a long-term party member
Act
Notes
Locke Join After finding Locke in the Phoenix Cave
Maps: Connected to Kohlingen Town – 6 shown
Area
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Balance Plains
2 Vultures (5/16)
2 Red Fangs (5/16)
2 Red Fangs, Vulture (6/16)
Forests
Over Grunk, Vulture, Iron Fist (5/16)
2 Iron Fists, 2 Mind Candies (5/16)
2 Over Grunks, 3 Mind Candies (6/16)
Deserts
FossilFang (5/16)
2 Sand Rays (5/16)
Sand Ray, 2 Areneids (6/16)
- Wind Song, Forest Suite, Desert Aria - - - - No
Both - - - 200 GP - - - No
Both - 1 - - - - - No
Both - - - - - - - No
Both - 1 - - - - - No
Ruin Wastelands
2 Deep Eyes, 2 Muuses (6/16)
2 Bogies (10/16)
Plains
Muus (6/16)
Harpiai (10/16)
Forests
3 Muuses (5/16)
6 Deep Eyes (5/16)
Harpiai, 2 Deep Eyes (6/16)
Deserts
Sand Horse, 2 Maligas (5/16)
2 Sand Horses (5/16)
3 Maligas (6/16)
- Wind Song, Forest Suite, Desert Aria - - - - No
Weapons: Found or Sold in Kohlingen Town – 1 shown
Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found
Name
Type Bat.Pwr
A 100% Hit Rate indicates that the weapon will not miss regardless of the target's MBlock%
Hit Rate
Description
When you attack with this weapon, there is a 1/4 chance that it will use this spell for 0 MP with a 100% Hit Rate on the same target after the attack; spell damage is affected by row and Jump status; weapons that deal automatic critical hits will deal critical damage with this spell; the spell is not subject to Reflect or the Runic command
Random
Any special battle effects this weapon has
Special
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The elemental nature of attacks made with this weapon
Element
Certain commands or abilities require weapons with a specific trait to operate
Used With
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Dirk)ValiantKnife Dirk 145 180 Gains power as HP decreases - Ignores Defense 10 - - - - - - 1 GP - - Runic, 2-hand Lo
Armors: Found or Sold in Kohlingen Town – 1 shown
Rare armor can be stolen from monsters; unique armor is usually found as treasure; strange armor can be won in the colosseum; ultimate armor is the most powerful in the game; starting armor is owned by certain characters but cannot be otherwise found
Namex
Type Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Description Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
The elemental protections and weaknesses offered when equipping this item
Elements
The status effects removed by this item
Statuses
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Shield)Flame Shld Shield 41 20 28 10 Absorbs Fire-elemental attack - - - - - 1 GP Fire 3 Fire 2 ×5 Absorb HP: Fire
No Effect: Ice
Weak pt: Water
- All Except Umaro
Items: Found or Sold in Kohlingen Town – 4 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
X-Potion - Recovers HP to 100% - 1 GP -
X-Ether - Recovers MP to 100% - 1 GP -
Elixir - Recovers HP/MP to 100% - 1 GP -
Fenix Down - Recovers the wounded 500 GP 250 GP Wound