Maps: In Cyan's Soul – 10 shown
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Ruin Allosaurus (1/16)
Barb-e, Critic (5/16)
Critic, 3 Pan Doras (5/16)
Allosaurus, 3 Parasites (5/16)
- Love Sonata - - - No
Ruin - - Love Sonata - - - - No
Ruin - - - - - - - No
Ruin Suriander, Pan Dora, 2 Parasites (1/16)
2 Rain Men (5/16)
Samurai, 2 Rain Men (5/16)
Barb-e, Samurai, Suriander (5/16)
- Love Sonata - - - No
Ruin Suriander, Pan Dora, 2 Parasites (1/16)
2 Rain Men (5/16)
Samurai, 2 Rain Men (5/16)
Barb-e, Samurai, Suriander (5/16)
3 Love Sonata - - - - No
Ruin Suriander, Pan Dora, 2 Parasites (1/16)
2 Rain Men (5/16)
Samurai, 2 Rain Men (5/16)
Barb-e, Samurai, Suriander (5/16)
2 Love Sonata - - - - No
Ruin - - - - - - No
Ruin - - - - - - - No
Ruin PlutoArmor, Sky Cap (5/16)
2 PlutoArmors (5/16)
Io (6/16)
- Dusk Requium - - - - No
Ruin PlutoArmor, Sky Cap (5/16)
2 PlutoArmors (5/16)
Io (6/16)
- Dusk Requium - - - - No
Treasures: Found in Cyan's Soul – 5 shown
Treasure Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Genji Glove In the upper right chest; hit the nearby switch twice to access it -
Lump of Metal In upper left chest -
Flame Shld In middle chest; use the Lump of Metal on the moving chest to bypass it -
X-Potion In partially obscured chest in the bottom right -
Ice Shld In middle chest -
Encounter Groups: For Cyan's Soul Maps – 6 shown
Map Condition Encounters
The average amount of experience won in an encounter in this group
Avg. Exp.
The average amount of GP won in an encounter in this group
Avg. GP
The average amount of magic points won in an encounter in this group
Avg. Mag. Pts.
The range of average levels of monsters found in this group's encounters; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
- Allosaurus (1/16)
Barb-e, Critic (5/16)
Critic, 3 Pan Doras (5/16)
Allosaurus, 3 Parasites (5/16)
2,635 1,668 2.0 38–40
- Suriander, Pan Dora, 2 Parasites (1/16)
2 Rain Men (5/16)
Samurai, 2 Rain Men (5/16)
Barb-e, Samurai, Suriander (5/16)
3,046 1,547 1.6 39–40
- Suriander, Pan Dora, 2 Parasites (1/16)
2 Rain Men (5/16)
Samurai, 2 Rain Men (5/16)
Barb-e, Samurai, Suriander (5/16)
3,046 1,547 1.6 39–40
- Suriander, Pan Dora, 2 Parasites (1/16)
2 Rain Men (5/16)
Samurai, 2 Rain Men (5/16)
Barb-e, Samurai, Suriander (5/16)
3,046 1,547 1.6 39–40
- PlutoArmor, Sky Cap (5/16)
2 PlutoArmors (5/16)
Io (6/16)
2,411 1,476 3.1 39–40
- PlutoArmor, Sky Cap (5/16)
2 PlutoArmors (5/16)
Io (6/16)
2,411 1,476 3.1 39–40
Set Encounters: In Cyan's Soul – 1 shown
Encounter
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Map Item Won Notes
Curley, Larry, Moe - - Approach the central door after retrieving your other two party members
Encounters: In Cyan's Soul – 12 shown
World of Ruin encounters cannot be found in the World of Balance; unique encounters are found as set encounters or treasure guardians, but never as a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp. GP Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
18 3,253 1,995 4 39 2 Io
39 1,780 970 1 39 4 Rain Men
39 3,325 1,761 2 39–40 6 Samurai, 2 Rain Men
39 1,706 1,258 3 39 4 PlutoArmors
40 2,733 1,162 1 39–40 4 Barb-e, Critic
40 2,106 1,070 2 39–40 4 PlutoArmor, Sky Cap
40 2,318 2,114 3 38–39 24 Allosaurus, 3 Parasites
40 3,189 1,914 2 39–40 8 Critic, 3 Pan Doras
40 953 731 2 38 6 Allosaurus
40 4,105 1,857 2 39–40 6 Barb-e, Samurai, Suriander
40 2,682 1,818 1 39–40 16 Suriander, Pan Dora, 2 Parasites
- - - 6 47 Can't Run Curley, Larry, Moe
Monsters: Encountered in Cyan's Soul – 14 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Allosaurus 3,000 300 38 953 731 Weak pt: Fire, Pearl PoisonClaw Poison 15 21 3 10 262 - 105 117% 0 50 160% 0 100 - - - Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Barb-e 3,062 198 39 1,410 631 Weak pt: Poison Slap Mute 30 21 10 13 309 - 100 121% 0 160 74% 0 100 - - Human, Wound at 0 MP Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image
Io 7,862 1,550 39 3,253 1,995 No Effect: Wind, Earth, Poison
Weak pt: Thunder, Water, Pearl
Crush Battle ×3 60 31 10 13 309 927 110 113% 0 150 82% 0 100 - - - Prevent: Dark, Zombie, Poison, Imp, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Stop, Clear, Image
Pan Dora 1,522 350 39 622 461 Absorb HP: Poison
Weak pt: Fire, Pearl
Hypno Gas Psyche 25 18 10 13 309 - 140 90% 0 80 137% 0 100 - - Can't Suplex, Undead, Wound at 0 MP Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Parasite 1,000 230 39 455 461 Weak pt: Fire Mind Stop Stop 20 17 1 1 177 - 140 90% 0 5 195% 0 100 - - Can't Suplex, Wound at 0 MP Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
PlutoArmor 2,850 220 39 853 629 Weak pt: Thunder, Water Crash Battle ×2 35 21 9 13 309 618 105 117% 0 150 82% 0 100 - - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Rain Man 2,722 180 39 890 485 Weak pt: Ice, Water, Pearl Umbrawler Psyche 34 21 10 13 309 - 110 113% 0 145 86% 30 100 - - Can't Suplex, Human, Wound at 0 MP Float
Prevent: Zombie, Imp, Petrify, Near Fatal, Mute, Berserk, Psyche, Clear
Critic 1,200 330 40 1,323 531 - Slip Seed Seizure 30 18 10 13 325 - 125 102% 0 150 82% 0 100 - - Human, Wound at 0 MP Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche, Slow, Stop
Samurai 3,000 500 40 1,545 791 Weak pt: Poison Fatal Wound 20 21 10 13 325 - 10 191% 0 20 184% 0 100 - - Critical Hits if Imp, Human Prevent: Zombie, Imp, Petrify, Wound, Condemned, Mute, Berserk, Muddled, Image
Sky Cap 3,262 200 40 1,253 441 Weak pt: Thunder, Water, Wind SlipAnchor Seizure 35 22 8 13 325 - 105 117% 0 150 82% 0 100 - - Can't Suplex Float
Prevent: Zombie, Poison, Imp, Petrify, Seizure
Suriander 2,912 228 40 1,150 435 Weak pt: Pearl Yawn Psyche 30 21 10 13 325 - 105 117% 0 155 78% 0 100 - - - Prevent: Zombie, Imp, Wound, Condemned, Berserk, Muddled, Slow, Stop, Clear
Curley 15,000 2,000 47 - - Absorb HP: Fire
Weak pt: Ice, Water
Hit Battle ×2 35 40 4 1 256 512 100 121% 0 110 113% 0 100 - - Can't Control, Human, Wound at 0 MP Float
Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Slow, Stop, Image
Larry 10,000 2,000 47 - - Absorb HP: Ice, Wind
Weak pt: Fire
Hit Battle ×2 30 35 5 2 272 544 90 129% 0 120 105% 0 100 - - Can't Control, Human Float
Prevent: Zombie, Poison, Imp, Petrify, Near Fatal, Berserk, Seizure, Psyche, Stop
Moe 12,500 2,000 47 - - Absorb HP: Thunder Hit Battle ×2 25 40 6 4 304 608 80 137% 0 130 98% 0 100 - - Can't Control, Critical Hits if Imp, Human, Wound at 0 MP Float
Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Muddled, Seizure, Psyche, Slow
Rare Items: Found in Cyan's Soul – 1 shown
Name Description
Lump of Metal A heavy weight. Put it into a chest, and...
Armors: Found or Sold in Cyan's Soul – 2 shown
Rare armor can be stolen from monsters; unique armor is usually found as treasure; strange armor can be won in the colosseum; ultimate armor is the most powerful in the game; starting armor is owned by certain characters but cannot be otherwise found
Namex
Type Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Description Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
The elemental protections and weaknesses offered when equipping this item
Elements
The status effects removed by this item
Statuses
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Shield)Flame Shld Shield 41 20 28 10 Absorbs Fire-elemental attack - - - - - 1 GP Fire 3 Fire 2 ×5 Absorb HP: Fire
No Effect: Ice
Weak pt: Water
- All Except Umaro
(Shield)Ice Shld Shield 42 20 28 10 Absorbs Ice-elemental attack - - - - - 1 GP Ice 3 Ice 2 ×5 Absorb HP: Ice
No Effect: Fire
Weak pt: Wind
- All Except Umaro
Relics: Found or Sold in Cyan's Soul – 1 shown
Rare relics can be stolen from monsters; unique relics are usually found as treasure; strange relics can be won in the colosseum
Name
Description
The status effects removed by this item
Statuses
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
Price Value Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr
The elemental protections and weaknesses offered when equipping this item
Elements
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Relic)Genji Glove Possible to equip each hand with a weapon - - - 1 GP 5 - - - - - - - - All Except Umaro
Items: Found or Sold in Cyan's Soul – 1 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
X-Potion - Recovers HP to 100% - 1 GP -