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Baren Falls
Sprite (World of Balance)
Maps
3
Use
Warp
?
No
World Map
Doma
Bosses
Piranha
,
Rizopas
Baren Falls
is a small
Area
with no random
Encounters
. At the top of the falls,
Shadow
will leave if he hasn't already, and you'll fight a series of battles on your way to the
Veldt
.
Compare Baren Falls to other Areas
Maps: In
Baren Falls
– 3 shown
World of Ruin maps
cannot be found in the World of Balance;
persistent maps
are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point
Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Entrance
Balance
-
-
-
-
-
-
-
No
Cavern
Balance
-
-
-
-
-
-
-
No
Summit
Balance
-
-
-
-
-
-
-
No
Party Changes: In
Baren Falls
– 2 shown
Character
Whether this character is initially named, joins the party, or leaves the party at this time; 'Temporary' indicates that a character joins for a short period but does not become a long-term party member
Act
Map
Notes
Shadow
Leave
Summit
When you approach the top of the falls
Gau
Name
Summit
After defeating Rizopas
Set Encounters: In
Baren Falls
– 3 shown
Encounter
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Map
Item Won
Notes
2 Piranhas
-
Summit
-
Randomly encountered after jumping off falls
3 Piranhas
-
Summit
-
Randomly encountered after jumping off falls
Rizopas
-
Summit
Remedy
Final battle after jumping off falls
Encounters: In
Baren Falls
– 3 shown
World of Ruin encounters
cannot be found in the World of Balance;
unique encounters
are found as set encounters or treasure guardians, but never as a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp.
GP
Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
2 Piranhas
-
-
-
-
9
Can't Run
2
Piranhas
3 Piranhas
-
-
-
-
9
Can't Run
3
Piranhas
Rizopas
-
-
-
-
13
Can't Run
Rizopas
Monsters: Encountered in
Baren Falls
– 2 shown
World of Ruin monsters
cannot be found in the World of Balance;
unique monsters
are found as set encounters or treasure guardians, but never in a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
HP
MP
LV
Exp.
GP
Elements
Most monsters have a
special attack
that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack;
HP draining
, and
MP draining
attacks are indicated by their text color
Special Attack Effect
Speed
Stamina
Mag.Pwr
Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Piranha
10
60
9
-
-
Weak pt:
Thunder
Hit
Battle ×1.5
30
16
10
13
18
27
100
121%
0
150
82%
0
100
-
Tonic
(1/8)
Can't Control, Can't Suplex
Float
Prevent:
Zombie
,
Poison
,
Imp
,
Petrify
,
Wound
Rizopas
775
39
13
-
-
Absorb HP:
Water
Weak pt:
Thunder
Bite
Battle ×1.5
40
17
3
14
37
56
110
113%
0
175
63%
0
100
-
Remedy
(100%)
Can't Control, Can't Suplex
Float
Prevent:
Zombie
,
Poison
,
Imp
,
Petrify
,
Wound
,
Condemned
,
Mute
Items: Found or Sold in
Baren Falls
– 1 shown
Rare items
can be stolen from monsters;
limited items
are usually found as treasure;
strange items
can be won in the colosseum
Name
Type
Description
Price
Value
The status effects removed by this item
Statuses
Remedy
-
Cures status ailments except "Zombie"
1,000 GP
500 GP
Dark
,
Poison
,
Imp
,
Petrify
,
Mute
,
Seizure
Phantom Train
Mobliz
Related
Return to Narshe
Exploring with the Blackjack
Page
1
Now flying in style, the party regroups in
Narshe
.
Sabin's Scenario: Meeting Gau
The Three Scenarios
Page
8
Washed up on the
Veldt
,
Sabin
and
Cyan
meet
Gau
.