Maps: In Subterranean Lake – 3 shown
The name of the map, including both the general area and the specific floor or section; Limited maps are closed off at a certain point in the plot; temporary maps only appear during certain brief plot points; once you reach end game maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
1 - - -
4 - - -
3 - - -
Maps: Connected to Subterranean Lake – 1 shown
The name of the map, including both the general area and the specific floor or section; Limited maps are closed off at a certain point in the plot; temporary maps only appear during certain brief plot points; once you reach end game maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
17 80 gil Revive Spring Armor, Items, Weapons
Plot Battles: Found in Subterranean Lake – 1 shown
The specific map where this plot battle will be fought
Map
Monsters
The specifics of where this plot battle will be fought
Notes
Subterranean Lake B3 Gutsco End of the path
Treasures: Found in Subterranean Lake – 8 shown
Treasure
The map where the treasure is found
Map
The specifics of where this treasure can be found
Notes
Guarded By
Gold Needle Subterranean Lake B1 Chest -
Gold Needle Subterranean Lake B2 Southwest chest -
Gold Needle Subterranean Lake B2 Northwest chest -
Zeus's Wrath Subterranean Lake B2 Northeast chest -
Zeus's Wrath Subterranean Lake B2 South chest -
300 gil Subterranean Lake B3 West chest -
300 gil Subterranean Lake B3 North chest -
Horn of Ice Subterranean Lake B3 Received after defeating Gustco -
Monsters: Found in Subterranean Lake – 7 shown
Treasure guardians are only encountered when opening treasure chests; bosses are unique monsters encountered during the plot; the final boss must be defeated to complete the game; rare monsters are hard to find and very powerful, but drop powerful rewards; invincible monsters are not meant to be defeated
Name
The monster's starting and maximum hit point total
HP
The amount of gil earned for defeating this monster
Gil
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Exp
Attack determines the base per-hit damage of the monster's physical attack
Att
The number of hits a monster attempts and the accuracy of each of those hits
Acc
Some monsters' attacks are elemental in nature, and the damage may be adjusted by any weaknesses or resistances the target has
Att. Element
A monster's attack may have a chance to inflict a status ailment when it connects
Status Att.
Undead creatures are damaged by healing spells; dividing creatures split after taking physical damage provided there is room on the battlefield; spells or attacks with dark-elemental weapons do not cause these creatures to split
Type
Defense reduces the amount of damage taken per physical hit
Def
The number of evasion attempts a monster gets when physically attacked, and the success rate of each attempt
Eva
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
The number of spell resistance attempts a monster gets when targeted with a spell or special attack, and the success rate of each attempt
Mag. Res.
The monster takes double damage from spells or attacks of any of the listed elements
Weakness
Monsters that resist an element take half damage from spells or attacks of that element, while monsters that absorb an element are healed instead of taking damage; individual monster pages indicate which elements are resisted and which are absorbed
Resists/Absorbs
Monsters are immune to the listed status ailments; not that, although no immunities are listed, all bosses are immune to all status ailments
Status Immunities
Bomb 125 110 gil 160 28 4×60% Fire - 3 1×35% 1 0×30% Fire - -
Manticore 128 112 gil 160 28 4×60% Ice - 3 1×35% 1 0×30% - - -
Merman 136 118 gil 180 30 4×80% - - 3 1×35% 1 0×30% Lightning - -
Ruinous Wave 140 120 gil 180 32 4×36% - - 3 1×40% 1 0×30% Lightning - -
Sea Devil 133 116 gil 180 29 4×70% - - 3 1×35% 1 0×30% Lightning - -
Stalagmite 130 115 gil 160 26 4×36% Earth - 3 1×35% 1 0×30% - Earth -
Gutsco 1,400 1,500 gil 500 36 4×60% - - 3 1×35% 48 2×40% - - All status ailments
Items: Found in Subterranean Lake – 3 shown
Rare items can only be found as treasure or won from monsters; unique items can only be found as treasure; key items are unique items that are important to the plot
Name
Some items can only be used in combat, some can only be used in the field, and some can be used in either situation; key items cannot be used at all
Type
The cost to buy this item in a shop
Price
The amount of gil received when selling this item in a shop
Value
The spell cast when this item is used in battle; using the item in this way consumes it
Effect
Gold Needle Anywhere 300 gil 150 gil Stona
Horn of Ice Key Item - - -
Zeus's Wrath Combat - 500 gil Thundara