Areas – 60 shown
Limited areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points; once you reach end game areas, you can no longer save or return to other areas
Name
The number of individual maps that make up the area, such as distinct floors or sections of the world map
Maps
The number of treasures to be found in this area
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
Most areas are available whenever you can reach them; limited availability areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points; once you reach end game areas, you can no longer save or return to other areas
Availability
Eureka 7 24 - HP/MP Spring, Revive Spring Magic, Summon Magic, Weapons & Armor Permanent
Crystal Tower 8 23 - - - Permanent
Castle Argus 1 23 - HP/MP Spring, Revive Spring - Permanent
Saronia Castle 1 20 - - - Permanent
Lake Dohr 4 20 - - - Temporary
Sunken Cave 3 19 - - - Permanent
Dwarven Hollow 1 17 80 gil Revive Spring Armor, Items, Weapons Permanent
Ur 1 15 Free HP/MP Spring, Revive Spring Armor, Items, Magic, Weapons Permanent
Canaan 1 15 40 gil Revive Spring Armor, Items, Magic, Weapons Permanent
Ancient's Maze 6 15 - - - Permanent
Altar Cave 4 14 - HP/MP Spring - Permanent
Bahamut's Lair 3 14 - - - Permanent
Saronia Catacombs 4 14 - - - Permanent
Southwest Saronia 1 13 - Revive Spring, Fat Chocobo Armor Permanent
Castle Sasune 1 13 Free - - Permanent
Hein's Castle 5 12 - - - Temporary
Southeast Saronia 1 12 - - - Permanent
Goldor Manor 3 12 - - - Permanent
Temple of Time 3 11 - - - Permanent
Cave of Shadows 8 11 - - - Permanent
loading table data...