Elemental Resistance
Matter Mind Death Body Fire Lightning Poison Ice
Normal Normal Normal Normal Normal Normal Normal Normal
Random Encounters: With Royal Guard – 11 shown
The specific map where this encounter can be found
Map
Monsters
The rank of the encounter, determined by the lowest rank of any monster in that encounter; a range indicates that the rank of the encounter may change if certain monsters are not present; rank is used to determine how quickly skills progress toward the next level
Rank
The average value of drops from monsters in this encounter
Avg. Drop
The probability of any given encounter being this one when you have a random battle on its map
Frequency
Wood Golem ×1, Royal Guard ×0–2 6–7 2,738 gil 18.8%
Wood Golem ×1, Royal Guard ×0–2 6–7 2,738 gil 18.8%
Wood Golem ×1, Royal Guard ×0–2 6–7 2,738 gil 18.8%
Royal Guard ×2–4 6 5,724 gil 18.8%
Wood Golem ×1, Royal Guard ×0–2 6–7 2,738 gil 18.8%
Royal Guard ×2–4 6 5,724 gil 18.8%
Wood Golem ×1, Royal Guard ×0–2 6–7 2,738 gil 9.4%
Royal Guard ×2–4 6 5,724 gil 9.4%
Royal Guard ×2–4 6 5,724 gil 9.4%
Royal Guard ×2–4 6 5,724 gil 4.7%
Royal Guard ×2–4 6 5,724 gil 1.6%
Set Encounters: With Royal Guard – 3 shown
The specific map where this encounter can be found
Map
Monsters
The rank of the encounter, determined by the lowest rank of any monster in that encounter; a range indicates that the rank of the encounter may change if certain monsters are not present; rank is used to determine how quickly skills progress toward the next level
Rank
The average value of drops from monsters in this encounter
Avg. Drop
The specifics of where this encounter can be found
Notes
Royal Guard ×2–4 6 5,724 gil Approach the emperor (first battle)
Royal Guard ×2–4 6 5,724 gil Approach the emperor (second battle)
Royal Guard ×2, Emperor ×1, Wood Golem ×1 6 15,151 gil Approach the emperor (third battle)