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The Final Battle
Page
2
Fantastic treasures and a final confrontation with the Emperor await in Pandaemonium.
Sprite
HP
190
Gold
3,000 G
Experience
2,700
Absorb
32
Evade
21%
Magic Def.
87%
Damage
55–110
Hit
107%
Critical Hit Chance
1%
Attack Probability
75%
Family
Magic Beast, Spellcaster
Morale
200
HP
190
Gil
3,000 gil
Experience
2,700
Size
Small
Damage
55
Hit Rate
1×107%
Critical Hit Chance
1%
Absorb
32
Evade
21%
Magic Defense
87%
Morale
200
Monster Family
Magic Beast, Spellcaster
Attack Probability
75%
Magic Probability
25%
Doom Knights look like black Knights, but unlike their brethren, they are powerful Spellcasters. They like to cast Dispel, which is strange since they follow it up with Flare, which no one resists anyway. The chances that a Doom Knight will cast Flare by the second round are low, but don't take chances—take them down fast and hard, ignoring their Nightmare companions. They don't have the HP to withstand the powerful attacks of a high-level party, though they do have significant Magic Defense, and resist Death-based Spells like Reaper and Doom.