Encounters: In Interdimensional Rift 3 – 5 shown
Enemies Gil
All battles in premium battlegrounds yield experience scaled to your level instead of set amounts
EXP
Rarity
Whether this encounter is a 'boss' encounter; in addition to traditional bosses, some random enemies have boss music and are considered a boss encounter
Boss?
Bomb ×9 12,150 1,620 Common No
Flamehound ×4 13,560 1,840 Common No
Basilisk ×4 16,680 2,280 Common No
Gigas ×3 11,340 1,560 Rare No
Armored Fiend ×3 17,370 2,400 Common No
Enemies: Found in Interdimensional Rift 3 – 5 shown
Rare enemies appear infrequently in certain battlegrounds; bosses always appear in certain battlegrounds and must be defeated to continue; final bosses must be defeated to complete the main plotline or any premium plotlines
Name
Numbers with a ✩ next to them indicate premium content
No.
Game
Normal monsters in the Interdimensional Rift yield substantially more gil than is listed here
Gil
Normal monsters in the Interdimensional Rift yield substantially more experience than is listed here; all monsters in premium areas yield experience scaled to your level
EXP
Drops
Bomb 12 FFV 120 10 High Mage Staff
Gigas 24 FFV 510 40 Surviver
Basilisk 32 FFIV 1,020 90 Organyx
Flamehound 66 FFIV 2,700 330 Flametongue
Armored Fiend 80 FFIV 7,890 920 Rune Axe
Gear: Dropped in Interdimensional Rift 3 – 5 shown
Advanced gear is particularly powerful; exceptional gear is among the most powerful of its type; character-specific gear is only used by certain premium unique characters
Name
Numbers with a ✩ next to them indicate premium content
No.
Game
Some premium gear affects only a single character instead of all characters that use a certain type of gear
Type/Character
Attack Dropped By
Surviver 21 FFXI Greatsword +1 Gigas
Flametongue 24 FFV Greatsword +2 Flamehound
Organyx 25 FFVI Greatsword +3 Basilisk
High Mage Staff 41 FFIX Staff +2 Bomb
Rune Axe 87 FFII Axe +15 Armored Fiend