Related
Sprite
Hit %
115%
Type
Black Magic
LV
4
Effect
Inflicts non-elemental Sleep on one foe
Target
One foe
Inflict Status
Sleep
Sold In
ElfLand (4,000 G)
SLP2 may seem like a bizarre Spell at first—after all, SLEP affects all foes and SLP2 only affects one. The difference is, SLP2 is 20% more accurate, and non-elemental. Effectively it's the same as SLEP, only it acts like any enemy you cast it on is weak against Status magic. Of course, sleeping Monsters will still wake up immediately, and unless the target you're fighting resists Status, HOLD is usually a better overall Spell.
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Learn how combat works in Final Fantasy... and the many mechanics that don't work.
The CROWN and the Mystic KEY
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Sleep1 puts all enemies to Sleep, though any enemy with at least 80 max HP (which is most of them outside the beginning of the game) will always wake up on their next turn. Even so, they will lose that one turn, so Sleep1 is never completely useless. Early in the game it is a fantastic way to deal with large groups of weak enemies. Focus on anyone who wakes up to minimize the number of attacks you're receiving.
Sprite
Power
5
Accuracy
+50%
Type
Black Magic
Effect
Inflicts mind-elemental sleep on the target
Status
Sleep
Element
Mind
Tome
Sleep Tome
Effect
Sleep 6 (All enemies)
Value
4,000 gil
Found In
Tropical Island B5
Dropped By
Ogre Mage
Used By
Goblin Prince, Magician, Ogre Mage, Specter, Vampire Lady
Cast By Items
Sleepgrass
Sleep is one of the more useful Status Spells. It's accurate and useful, and even works well on the Changers you'll find in the Area where you find it. You can also get Sleep Tomes from Ogre Mages. The only downside is that, as a temporary Status Ailment, Sleep won't reliably last against Monsters.
Base Type
Spell
Attack Type
Magic
Target
One Foe
MP Cost
5
Hit Rate
111
Can be absorbed with Runic
Can be reflected with Reflect
Status
Psyche
Used By
L.40 Magic, L.70 Magic, Magic, Mind Candy, Wizard
Puts target to sleep
Spell Type
Icon
Effect
Learned
Siren ×10
Target
One Foe
MP Cost
5
Hit Rate
111
Can be absorbed with Runic
Can be reflected with Reflect
Status
Psyche
Used By
L.40 Magic, L.70 Magic, Magic, Mind Candy, Wizard
Type
Indirect
Description
Cause Sleep
Status
Sleep
HP-J ×100
100 hit points (43rd)
Str-J ×100
6 strength (42nd)
Vit-J ×100
5 vitality (43rd)
Mag-J ×100
12 magic (36th)
Spr-J ×100
10 spirit (36th)
Spd-J ×100
4 speed (37th)
Eva-J ×100
4 evade (10th)
Hit-J ×100
3 hit (40th)
Luck-J ×100
2 luck (44th)
ST-Atk-J ×100
Sleep 100%
Draw Difficulty
+2