Status Ailments – 8 shown
Permanent status ailments do not wear off at the end of combat
Name
Effect
Confusion Causes the target to attack its allies.
Darkness Blinds the target, decreasing its attack accuracy and making it easier to hit.
KO Defeats the target.
Mute Prevents the target from casting spells.
Paralysis Prevents the target from taking actions or evading attacks.
Poison Causes the target to lose 5% of its maximum hit points at the end of each turn.
Sleep Prevents the target from taking actions or evading attacks.
Stone Removes the target from combat until Stone is removed.