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There is nothing more annoying than having your main fighters afflicted with Darkness, and Lamp is the only way to cure them of it. Even so, the Spell is of questionable merit. Darkness wears off after combat anyway, and nothing actually inflicts it for a long while after this Spell becomes available. You can live without it, but it does help every now and then.
Ladies and gentlemen, the most useless Spell in the game! Vox cures Mute, but you can't cast it if you are Muted yourself, which is questionable enough right there (especially since Silence hits all targets). Add to that that only four Monsters in the entire game cast Silence, and this Spell becomes even more iffy. With a price tag of 4,000 gil, it's just insulting.
Type
White Magic
Level
6
Effect
Cures Stone.
Cures
Stone
Target
One ally
Price
20,000 gil
Sold In
Crescent Lake
Cannot be cast in combat unless Battle Support is turned on.
Gold Needles are expensive, but you can buy 25 of them for the cost of learning Stona. It may not be strictly worth it, especially in a level with good party buffs, but it does promote long-term stinginess. Your White Wizard can get away with not learning Invis2 anyway, due to the White Robe, so it won't hurt to learn Stona.
Gold Needles are expensive, but you can buy 25 of them for the cost of learning Stona. It may not be strictly worth it, especially in a level with good party buffs, but it does promote long-term stinginess. Your White Wizard can get away with not learning Invis2 anyway, due to the White Robe, so it won't hurt to learn Stona.
Sold In
ElfLand (4,000 G)
You will be Poisoned quite a lot in the first half of the game, but this Spell is still of questionable use. It's nice for Wh.MAGES, since their level 4 Spell selection is pretty thin, but you could buy 53 PURE Potions for the price of this Spell, and anyone can use those. You may as well pick it up when you're rich, but don't make it a priority.
Type
Special Magic
Effect
Cure Poison
Base Accuracy
75%
Reflectable
No
Target
One
As the name (sort of) implies, the Antdot Spell has much the same effect as the Antidote Item. It costs very little MP and both Terra and Celes learn it at low Levels, so don't hesitate to make use of this Spell when a Character is Poisoned. Unlike an Antidote, Antdot also cures Seizure. This can come in handy in some longer fights.